Chains on Sandのアートワーク$4.9950%8 user reviews

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Chains on Sand is a brutal, tactical roguelike where you take the role of a gladiator condemned to fight for survival. Start as a nobody, build your legend in the arena, and climb your way toward freedom—or die trying. Every victory earns you loot, gold, and experience—but death is permanent, and the crowd is always watching.

Core Gameplay

• Tactical Combat: Engage in turn-based grid combat with hit locations, active defenses (dodge, parry, block), flanking, knockdowns, and limb damage. Positioning and decision-making are key.

• Character Creation & Growth: Design your fighter using a point-buy system that allows flexible builds. Choose stats, skills, and unique traits that change your fighting style.

• Loot & Equipment: Equip dozens of melee weapons, shields, and armor with varying quality, durability, and weight. Everything your opponent wears can become yours—if you kill them.

• Equip across 21 armour sets, 4 shield types, and 21 weapons — each item also comes in 5 quality levels.

• Face 8 handcrafted bosses, plus an infinite stream of procedurally-generated challengers.

• Magic System: Master one or more of four spell schools—Body, Heal, Protection, and Elemental—each with their own unique tactical spells and effects.

• Legacy & Permadeath: Death is final. But those who defeat you may return as deadly opponents in future runs. Retire your most successful gladiators and one day face them again—this time, from the other side of the sand.

• Elite Opponents & Rare Loot: Survive long enough to face powerful champions wielding legendary weapons and armor. Defeating them is your only chance to claim the rarest gear in the game.

• Popularity & Crowd Reactions: Earn the love or hatred of the audience based on your actions. The crowd will demand mercy or death. Disobey at your peril.

• Between Fights: Spend downtime choosing upgrades, selling loot, healing wounds, or reducing your debt to your owner—if you're still a slave.

• Procedural Opponents: Fight a wide variety of enemy archetypes with unique tactics, gear, and personality. No two battles are the same.

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