aSc Boomのアートワーク基本プレイ無料75%4 user reviews

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aSc Boom is a fast, gleefully chaotic wizard brawler you can play alone or with friends. Take on AI wizards who plot, trap and genuinely play to win - or squeeze up to four of you around a single keyboard and let the shouting begin. Sixteen arenas keep every match fresh: skid across frozen lakes, dodge rolling crushers, leap through teleport pads, and raid a treasure vault with dragons curled around it. Hurl walls at each other, spring traps, and blast the arena apart until one pointy hat is left standing. One word of warning: never kill Janko. Squash the little mushroom fellow wandering the arena and see what happens.

How it plays

Every wizard owns a set of coloured bricks. Walk into one to shove it and it slides until something stops it - flattening every enemy brick in its path, and any rival wizard caught in front of it. Bombs blast your own bricks apart to open an escape route, and catch anyone standing too close - including you. Spend your bricks carefully: they are both your ammunition and your only cover.

The goal

Destroy the other teams' bricks. A team that loses its last brick is wiped out and its wizard falls, while everyone still standing collects a survival bonus. Each round lasts two minutes, a match runs sixteen rounds, and the wizard with the highest total score takes home the trophy.

Play your way

Solo face up to three AI wizards that line up crushes, set traps and run from danger.

Local multiplayer up to four players on one keyboard: WASD, the arrow keys, IJKL and CVBF, each with its own bomb key.

Mix and match fill each of the four seats with a human, an AI, or leave it empty.

Sixteen arenas

Meadows, dungeons, deserts and snowfields, many with a twist of their own:

Ice rounds bricks keep sliding after you let go, and so do you.

Floor Is Lava rolling crushers sweep across the field.

Retro Rumble an old-school round played in flat 2D.

Loot Goblins a bigger arena with a treasure chest to race for.

Here Be Dragons the treasure is guarded, and the guards are hungry.

Warp Factor paired teleport pads fling you across the arena.

Spin Doctor the whole arena slowly turns beneath you.

The Final Countdown one last fight for the trophy.

Also inside

Pick-ups that change the fight: winged boots for speed, mushrooms that slow you down, and a rare big bomb with an enormous blast.

Janko, a friendly wanderer who scatters pick-ups around the arena. Leave him alone.

A full sixteen-round match takes up to about 35 minutes.

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