$4.99No Fly Zone
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THE CITY IS THEIRS. TAKE IT BACK.
A swarm of unmanned drones has occupied the airspace above the city. They fly in formation, they break when you close in, and the ones you leave alive land on rooftops and start shooting back.
You have one drone. Go and get them.
HUNT, DON'T RACE
No checkpoints, no lap times. Every mission is a pursuit: close the distance, hold the lock, and put them down before they put you down. Machine gun for the ones in front of you, missiles for the ones weaving through the skyline.
Lock-on missiles — hold the reticle long enough to acquire, then let the missile do the chasing
Sustained machine gun — for when the target is close and you want it personal
Radar and threat indicators — because a drone that breaks hard is a drone you will lose
60 MISSIONS. SIX SKIES.
Three cities, an open sea, a desert and a mountain range. The environment changes what a chase means — canyons to lose them in, open water with nowhere to hide.
60 hand-tuned missions with a campaign map and star ratings
Four boss craft — a carrier, a gunship, a stealth interceptor and a bomber, each laying mines you have to fly through
Rooftop turrets from the mid-campaign on: leave a drone alive and it becomes a gun emplacement you have to route around
Eight flyable drones, unlocked as you play
SCORED ON MARKSMANSHIP
Stars are earned on accuracy, not speed. Finishing a mission is one star. Hitting what you aim at is three.
BUILT FOR PC
Full gamepad and keyboard support
Resolution and fullscreen options, borderless or windowed
No online requirement — the whole campaign plays offline
No microtransactions, no ads


















