$14.99 (−50%)Master Detective Archives: RAIN CODE Plus Murders that fight back
Yuma, an amnesiac detective-in-training, and Shinigami, the spirit haunting him, solve impossible cases in a rain-soaked city run by a megacorporation. You gather clues on the streets, then take them into the surreal Mystery Labyrinth to corner the truth. Worth playing for the cases and the cast.
Is Master Detective Archives: RAIN CODE Plus worth it?
Master Detective Archives: RAIN CODE Plus is worth it if…
- you like long mystery stories carried by dialogue and character scenes
- you like impossible crimes, twists, and piecing together clues
- you like anime casts with distinct powers and banter
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A detective story with ghosts and superpowers
Kanai Ward never stops raining, and every case feels stuck until you arrive. You play Yuma, with Shinigami at his side, working with Master Detectives who each bring a strange tool: postcognition that replays the past, disguise that opens closed doors, and more.
You walk the ward, talk to people, pick over crime scenes for Solution Keys, then carry those keys into the Mystery Labyrinth. The labyrinth turns a case into traps, locked doors, and a Mystery Phantom arguing for the lie. You dodge, answer with evidence, and cut through false statements with a Solution Blade. Memory Shards and requests add quiet scenes between Yuma and the detectives.
Cases that build to a strange, sad city
The structure stays familiar on purpose: street work, then labyrinth, then truth. That rhythm lets the mysteries stack up across chapters, from locked rooms to city-wide conspiracies, while Kanai Ward itself becomes the puzzle — who controls it, and what the rain is hiding.
It is colorful and cinematic, with anime styling and a dark edge, and the tone swings between tense deduction duels and Shinigami needling Yuma at the worst moment. The Plus version adds a gallery for cinematics and music, plus five substories centered on Desuhiko, Fubuki, Halara, Vivia, and Yakou.
What should you know before playing?
How much reading is there?
A lot. Cases move through conversations, testimonies, and long deduction sequences in the Mystery Labyrinth. The action parts — dodging traps and Reasoning Death Match duels — punctuate the story rather than replace it.
Do you explore freely?
You control Yuma in third person around Kanai Ward, talking to residents and checking crime scenes for Solution Keys. There are also hidden Memory Shards with extra memories, plus substories and requests outside the main cases.
Is it scary?
It has a dark fantasy setup, psychological horror touches, and a surreal labyrinth full of traps and phantoms. The mood shifts between tense, sad, and funny, with Shinigami providing the gallows humor.





















