Free to playDisturbed Dying was the easy part
You are Von, a farmer whose land has failed and whose hope has run out. Disturbed is a short, black-and-white horror visual novel where you read, click through ruined fields and strange encounters, and choose how his story ends. Most choices kill you, which is half the fun.
Is Disturbed worth it?
Disturbed is worth it if…
- you like short horror visual novels with branching routes and lots of endings
- you enjoy grim stories about hopelessness that leave room to interpret
- you like poking at every choice to find each death and the true ending
Screenshots
A bleak farm story with many ways to die
You play as Von, stuck on a failing farm with rot in the crops and nowhere left to turn. You read his narration over hand-drawn black-and-white scenes, pick what to do next, and live with it. Touch the wrong thing, walk the wrong way, trust the wrong figure, and you get another death scene.
There are 17 endings, and 16 of them are lethal. That trial-and-error loop is the point: go back, choose differently, and piece together the one path where Von might make it through. The writing stays with heavy themes of depression, hopelessness, and addiction, told plainly rather than explained away.
Reading, clicking, and light puzzles
For visual novel readers, this one leans interactive. You move between illustrated locations in first person, point and click to look around, pick up details, and solve small puzzles that gate new areas. There is no combat, only attention: a missed clue can leave you wandering in circles.
The hand-drawn art does the scaring, all rough lines, fog, and empty fields, backed by heavy organ-like music. It is short, about an hour or two for one run, longer if you chase every ending. Farming experience not required. Survival instincts help.
Good to know?
How does it actually play?
Mostly you read dialogue and narration over illustrated scenes, then pick from several choices. Between story beats you click through locations, examine surroundings, and solve simple puzzles to open new paths. Choices branch the plot toward different endings, including many death endings.
How dark does it get?
Very. The story starts with a ruined farm and a farmer who expects to die, then moves into plague, strange powers, and surreal horror. It draws on depression and addiction for tone, with an oppressive mood rather than jump scares.
Do you need to replay it?
Yes, if you want the full picture. One run is short, and wrong guesses end the story early. Replaying with different choices is how you see the other endings and find the surviving path, so expect to die, reload, and try again.

















