Basement artwork$19.9976%

Basement Crime pays for your game dev dream

Run an illegal production empire from a basement to fund the video game you could never afford honestly.

Is Basement worth it?

Basement is worth it if…

  • you like management games that stay tense instead of cozy
  • you enjoy dark comedy and do not mind a story told with a smirk
  • you want a difficult game and are happy to save often and retry missions
  • you have patience for a rough around the edges indie game with real charm

Screenshots

From a basement to an empire

The plan is simple: make money for your video game. The way you do it is not. You start with a grow box in an old relative's basement, selling what you produce, and the business grows from there. Better equipment, better workers, new products that cost more to set up and sell for more. Each step of production is a decision: what to make, who to hire, how much of your profit goes back into the operation. It is a management game about means of production and personnel, and it rewards the kind of player who likes every hire and every upgrade to earn its keep.

Running an operation in real time

This is not a game where you sit back and count the money. It plays out in real time, closer to a strategy puzzle than a relaxed tycoon: rival gangs move on buildings while you juggle objectives, some of which arrive with little warning. You hire fighters, arm them and defend your trucks and selling points, and pushing the cops out of a district is its own kind of satisfaction. The tension is real, and the game tells you early on that it will be difficult. It is not lying. Saving regularly is part of the skill.

A tycoon with dirt under its nails

If you like management games, this one flips the formula: instead of happy guests and ticket prices, you balance production, logistics and payroll against police attention. Capture new selling points on the city map, keep the money flowing, and stay under the radar, because a business that is too visible attracts the wrong kind of federal interest. It is a sandbox of grim little decisions, and it is hard: the difficulty spikes hard in later levels, and some missions will take more than one attempt. When the numbers finally line up, it feels earned.

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