$14.99Reap and Rush Fate stones, yin spells, endless hordes
Reap and Rush is a survivors-like action roguelike where you play an underworld envoy sent to clean up hordes of Yaoguai. You steer through the swarm while skills fire on their own, level up, and stack fate stones and yin spells into strange, screen-clearing builds. Between fights you shop, handle odd underworld chores, and chase the mystery of the missing Zhong Kui. Funny writing, bright cartoon style, dark underworld setting.
Is Reap and Rush worth it?
Reap and Rush is worth it if…
- you like survivors-likes where movement and upgrade picks do the aiming
- you enjoy stacking elemental spells and stones into big clearing builds
- you want short runs with shops, chores, and jokes between waves
- you like grinding out stronger starting stats across many runs
Screenshots
Steer and harvest through the swarm
You pick one of the underworld envoy generals and walk the battlefield while waves of Yaoguai close in. With automated stones slotted in, your spells go off by themselves, so the work is positioning, dodging, and choosing what to level next. Runs move through combat stages broken up by shops for yin spells and fate stones, which keeps the loop brisk. You spend underworld currency on paper crafts, reroll for better fits, and watch a rough idea turn into a build that clears the screen. Death just starts another cycle.
Stack stones, spells and paper crafts
Yin spells hold fate stones, stones change how spells behave, and paper crafts bought with underworld currency add more synergies on top. Sticking to one of the five elements makes a build come together faster, while mixing and re-rolling can produce odd results that still work. Outside runs there is more to tune, with upgradeable crafts and a block-fitting system that raises a character's base stats. It rewards players who enjoy tinkering between runs as much as harvesting souls inside them.
What else should you know?
What is the story setup?
Longer mortal lifespans have jammed up the underworld, reincarnation is broken, and your boss Zhong Kui is missing. You are one of the envoys sent to restore order across the realms, which mostly means fighting Yaoguai and sorting out the conspiracy behind it all, one cycle at a time.
What do you do besides fighting?
Envoy duties include small underworld errands between battles. You might feed a hungry Yaoguai, help a misplaced god, or untangle a fox spirit stuck in cultivation. They break up the harvesting and feed the game's jokey tone.
How does the look and tone feel?
It pairs a dark fantasy underworld with colorful, cartoony, hand-drawn art and anime styling. The writing leans comic, full of gags and odd jobs, while the battlefield itself stays tense and fast, with dense waves and bright effects filling the screen.
Does it run well when the screen gets full?
That is the main trade-off to know. Late runs with heavy builds and large waves can stutter and turn visually busy, with effects that make it hard to read what is happening. Skip it if you want clean, steady performance in the biggest fights.

















