$19.99Space Engineers Ships that break beautifully
Space Engineers is a sandbox about designing and testing your own space machines. In Survival mode you mine ore, refine it, assemble parts, and weld ships, stations and planetary bases together block by block, while managing power, oxygen and damage. Worth playing if you want survival crafting where the project is a working spaceship, not a wooden hut.
Is Space Engineers worth it?
Space Engineers is worth it if…
- you like survival crafting built around machines, mining and production chains
- you enjoy tinkering with ships, bases and physics until they work
- you want co-op building, from small outposts to large community servers
Screenshots
Weld, grind and build it yourself
In Survival you do the work by hand. You cut ore from voxel asteroids and planets with a drill, run it through a refinery, turn ingots into motors and steel parts in an assembler, then carry those parts to a frame and weld each block into place. Need something different? Take a grinder to a wreck or your own wall, pull the components back out, and reuse them.
You start from a small lander and work toward mining ships, production lines and larger bases. Over 200 functional blocks cover thrusters, rotors, pistons, turrets, conveyors and production, with symmetry tools and blueprints for bigger jobs. It is slow, step-by-step making where planning the next machine matters as much as placing it.
Power, air and gravity to manage
What you build has to keep you alive and moving. Electricity and power grids feed the base or ship, oxygen keeps life support running, and hydrogen fuels thrusters. Leave a reactor unfueled or a grid underpowered and systems stop.
Planets and moons add atmospheres, gravity and climate zones, so a ship tuned for space will not fly the same way down a gravity well. You decide how much thrust, fuel storage and defense to carry, and where to put refineries and assemblers so conveyors can feed them. Survival crafters get familiar pressure here: gather, process, expand, then protect the setup that lets you do it all again.
A world that breaks apart
Everything follows mass, inertia and damage. Terrain can be drilled, carved into tunnels and underground bases, or blasted into craters. Ships take block-by-block damage and can split into pieces that drift apart, and stations crumble when supports and armor give way.
That makes testing part of the routine. You launch a miner you just welded together, find it is too heavy at the front, and rebuild the thrust layout. Cargo ships, factions and AI threats give you something to capture, conquer or defend against, while procedural asteroids and exploration encounters keep new wrecks and stations turning up. Creative mode with unlimited resources and no death is there when you want to practice first.
How does survival crafting work here?
Can you play it solo?
Yes. You can play alone in singleplayer in both Creative and Survival, starting from setups like a simple lander and building up to mining and industrial setups, warships or fortresses. Multiplayer with co-op, competitive play and dedicated servers is optional.
What do you actually gather and make?
You mine ore from asteroids, moons and planets, refine it into ingots, assemble components, then weld blocks for ships, asteroid stations and planetary bases. Systems include electricity, oxygen and hydrogen, plus weapons and combat blocks for ship battles and base defense.
Is there exploration beyond your base?
Yes. Worlds include voxel planets, moons and procedural asteroids with gravity and atmospheres, plus exploration systems that add ships and stations to discover, capture and conquer.

















