$19.99HumanitZ Outlast the zeeks, together
A zombie outbreak left humans as an endangered species, and you are one of the holdouts. Scavenge ruined cities or live off the land by hunting, fishing, and farming, then craft gear, fortify a base, and push toward the island hiding the outbreak's truth. Solo or co-op, with PvE and PvP servers.
Is HumanitZ worth it?
HumanitZ is worth it if…
- you like open-world survival where scavenging, farming, and building matter as much as shooting
- you want to play solo, co-op with friends, or online with proximity voice chat
- you enjoy tuning your own difficulty, down to permadeath
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Loot the cities or live off the land
Cities hold the good loot and the worst company: hordes of zeeks, infected wildlife, and hostile survivors. The country is quieter, if you can hunt, fish, forage, and farm enough to stay fed. Hunger, exposure, and shifting weather keep score either way. Vehicles help you haul supplies across that stretch from wilderness to dense towns, and survivor camps offer trade if you prefer talking over shooting.
Craft, cook, and keep yourself fed
You pick through ruins for resources, then turn them into gear and consumables to last another day. Hunting and fishing put meat on the table, farming and foraging fill the gaps. Weapons take attachments and modifications, so a scavenged gun or a bow can be tuned for zeeks or game. Death comes from hunger and exposure as often as teeth, which makes a full pack feel better than a full ammo box.
Build a base that bites back
Claim ground and make it yours, from a fortified safe house to a reclaimed burned-out house with new walls. The building system covers storage, workbenches, and defenses like electrified fences and concrete barricades. Vehicles get the same treatment with armor, weapons, and extra storage. Bandit bases can be taken over, and a dog or horse companion makes lonely guard duty considerably less lonely.
Your survivor, your apocalypse settings
Professions, afflictions, and a skill tree shape who you bring to the end of the world, and gear finishes the job. Zeeks come in variants, and the fast, nasty ones punish anyone who treats them all as slow and stupid. Game-altering settings let survival crafters tune hunger, danger, and hostility, with permadeath mode for those who want every bad decision to be the last one.
Hungry for details?
Do I have to live in the city?
No. Cities have dense loot and dense zeeks, while the countryside supports hunting, fishing, foraging, and farming. Many survival crafters mix both: raid town for supplies, then retreat to grow food and repair.
What do I actually build?
Safe houses, fortified bases with fences and barricades, storage and crafting stations, plus upgraded vehicles with armor and cargo space. You can also reclaim ruined houses or take over bandit bases instead of starting from bare ground.
Can I play it my way with friends?
Yes. Solo, co-op, and online PvE and PvP with dedicated servers and proximity voice chat are supported. Dog and horse companions travel with you, which helps solo survival crafters who still want backup.
How dangerous are the zombies?
Varied. Some zeeks shamble, others are faster and stranger, alongside infected animals and hostile survivors. Hunger, exposure, weather, and terrain kill plenty of survivors too, so food and shelter are survival tools, not side activities.

















