$8.99Moon Sweepers Sweep the Moon, Build a Business
The Moon is filthy and your budget covers one toothbrush. Sweep up lunar dust, sell it by the shipment, then spend the earnings on better tools, bigger pockets, and cleaning vehicles. Simple, repetitive work that turns oddly satisfying as grey dust gives way to clean ground.
Is Moon Sweepers worth it?
Moon Sweepers is worth it if…
- you like slow, repetitive simulator games with visible progress
- you want to build up tools, storage, and vehicles job by job
- you want a relaxed co-op shift with friends on the Moon
Screenshots
From toothbrush to cleaning fleet
You start with a toothbrush and a whole Moon of dust. You sweep it up, haul it to a depot, and launch shipments to get paid. Then the operation part kicks in: better cleaning tools, more carrying capacity, depots placed closer to the work, and eventually vehicles that clear ground far faster than brushing.
It is the classic simulator loop of work, earn, upgrade, repeat. Each pass leaves a visible clean streak behind you, and each delivery funds a slightly less ridiculous setup than the one before.
Cleaning shifts with up to 16 slackers
Online lobbies hold up to 16 cleaners. You can spread across the lunar surface to cover more ground or pile onto the same dusty patch together. There is enough dust for everyone, though the game itself doubts your friends will pull their weight.
Played this way it turns into a relaxed group job: drive around, fill your storage, run shipments, argue about who is actually working. The setting is open and first-person, the physics do their own comedy, and the job stays calm even when the crew does not.
How does the cleaning work?
What do you actually do minute to minute?
You sweep lunar dust off the surface, carry it to a depot, and launch shipments for cash. Then you spend that cash on better tools and larger carrying capacity, place depots near fresh work areas, and bring in cleaning vehicles as the operation grows.
Can you play it solo?
Yes. The co-op lobbies support up to 16 players, but the loop of collecting, delivering, and upgrading works as a solo shift too. Solo suits sim fans who want to set their own pace and watch the clean ground spread.
How big is the job?
Planetary. The premise is the entire lunar surface, tracked as you clean it, so progress is measured in cleared terrain and bigger shipments rather than finished levels. It is built for long, low-pressure sessions, not quick completion.

















