$9.99Fantasy Blacksmith Hammer, Brew, Enchant, Sell
You run a one-man forge in a world of swords, magic and war, starting poor and unskilled and working toward wealth and fame. You sketch blades, hammer hot metal, brew risky potions and sell finished weapons, then spend the coin on a better forge, grindstone and hammer.
Is Fantasy Blacksmith worth it?
Fantasy Blacksmith is worth it if…
- you like slow, hands-on simulator games about making and selling things
- you want to design swords part by part, then forge and sharpen them yourself
- you enjoy fantasy crafting with alchemy, potions and runic magic
Screenshots
Hammer hot metal into shape
Work starts at the drawing board, where each sword is planned from eight parts: five for the blade plus guard, handle and pommel. Then you heat the ingot and hammer it toward that shape, reheating when it cools too much to forge. Sharpen, assemble, sell. For simulator games fans, the loop is hands-on and repetitive in a good way: heat, hit, check the shape, repeat until the blade looks right and the customer pays.
Alchemy, potions and runes
Beyond iron, bronze, titan, tungsten, mithril, silver and gold, stranger metals come from alchemy and the magic cauldron. Mix chemical blends by recipe to lay a damask pattern on the steel, with no two patterns quite alike. Brew potions from gathered ingredients to gain mythical materials, though a wrong step can spoil or destroy the sword. Runes add the final touch, with different patterns on the magic table casting different effects onto the weapon.
A small forge business
Finished swords are stock to sell, and the money goes back into the shop. Your smith gains experience with each sword, growing stronger and more accurate, while better forges, grindstones and hammers improve the work itself. You can also mine your own ore and mix ores in the smelter for unusual metals.
Good to know?
Do you start as a master smith?
No. You begin poor and unskilled, and steady forging builds experience, wealth, fame and power over time.
How different can swords get?
Very. With many materials and part options to combine, the game points to more than 10 billion possible swords.
Is it first-person and solo?
Yes. It is a single-player, first-person simulator, so the forge, mine and workbenches are all handled by you.

















