$0Split Fiction Two stories, one wild escape
Split Fiction is a co-op action adventure for you and one partner as Mio and Zoe, two writers trapped inside their own sci-fi and fantasy stories. You jump between worlds, master new abilities together, tame dragons, fight as cyber ninjas and dodge hover cars. It is built to be shared, and best with someone you like laughing with.
Is Split Fiction worth it?
Split Fiction is worth it if…
- you want a co-op story to play through with one close friend or partner
- you like platforming, puzzles and action that keep changing
- you like funny, colorful sci-fi and fantasy side by side
Screenshots
A two-person story, not a crowd game
This is not built for party crowds. You play as Mio and Zoe the whole way through, stuck in a machine that mixes their stories, and everything asks for close teamwork with one partner. You learn paired abilities, cover each other in fights and platforming, and hop between sci-fi and fantasy worlds that keep changing the rules. You tame adorable dragons in one stretch, then fight as cyber ninjas or run from trolls in another. If your idea of a good night is you and a friend on the couch working through a wild story together, this fits. If you need something for six people to drop in and out of, look elsewhere.
Always changing, always silly
The fun is how fast it swaps ideas. One minute you are solving a puzzle-platforming stretch together, the next you are dodging hover cars thrown by a robotic parking attendant. Side worlds spin off into goofy one-off premises, including pigs, sweets and dance battles, and the tone stays colorful, fast-paced and funny. It is story-driven throughout, following two contrasting writers who have to trust each other to get out with their memories intact. Expect banter, surprises and a lot of shouting instructions at each other, in a good way.
What should you know before playing?
Can you play it with a larger group taking turns?
Only in the loosest sense. The adventure is made for Mio and Zoe together, with abilities and challenges that need both of them at the same time. A room can watch, suggest solutions and enjoy the story, but only you and your partner hold the controllers.
Is it easy to learn if your partner rarely plays games?
It stays friendly, with clear co-op tasks like activating something so the other person can move forward. The controls change a lot between worlds, so expect some trial and error and a few funny deaths while you both learn the new trick.
How long is a session?
It is a full story campaign that jumps between worlds, not a set of quick party rounds. Plan for longer evenings on the couch or online, with natural breaks between chapters and side stories when you want to stop.

















