$19.99PlateUp! Run the kitchen your way
Up to four of you build a restaurant from nothing, cook soups, steaks, pies and more, and try to survive 15 hectic days without losing patience. Days are short, layouts change between shifts, and automation can turn the kitchen into a conveyor-belt machine. Loud, messy teamwork with plenty to laugh about.
Is PlateUp! worth it?
PlateUp! is worth it if…
- you like party games where four cooks argue over the sink placement
- you like short, chaotic rounds with cooking, serving and table-wrangling
- you like rebuilding and automating a shared space between rounds
Screenshots
Cook, serve, and shout across the kitchen
You take orders, cook food, plate dishes, wash up, seat customers and keep an eye on their patience. One late table can end the run, so the pressure builds fast and the saves get dramatic.
Between days you buy equipment, move tables and appliances wherever you want, and tighten the layout with your crew. Turbo-ovens, conveyors, dishwashers and daisy-chained machines let you automate chopping, cooking and plating. The shared planning pause gives party crowds time to argue, joke and redraw the whole restaurant before the next rush.
A restaurant that keeps changing shape
Every restaurant is procedurally generated with its own layout, climate, customers and conditions, and you pick the dishes, equipment and menu direction. Mains, sides, sauces, toppings, desserts and starters range from bubbling soups to salads, steaks and hearty pies.
Survive 15 days and you take the franchise to a new location with unlocks and upgrades. You can chase gourmet dining or a fast-food setup, decorate with art and wallpaper, and return to franchise HQ to customise characters and upgrade your kit. Short runs and fresh maps make it easy to start again with the same group.
What do party crowds ask?
How many people can play together?
Up to four players can build and run a restaurant together, locally or online, and the same session can mix local and online players. Solo play is possible too, but the cooking, carrying, washing and seating split naturally across a small team.
Is it easy to explain to new players?
Yes. Cook the dish, put it on a plate, bring it to the table, clear and wash. The depth comes from choosing dishes, placing equipment, and deciding what to buy or rearrange between days, which the group can learn over a few short shifts.
What makes each run different?
Layouts, customers, conditions and blueprint offers are procedurally generated, and every third day adds a choice of cards that changes the challenge. Your menu, kitchen shape and level of automation end up different each time, which keeps repeat nights with party crowds fresh.

















