
Conquest: Medieval Kingdoms
Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world. Battles are real-time and tactical.
If World Strategy War scratched a competitive and replayable itch for you, keep reading. These games line up well for what comes next.
A persistent multiplayer strategy world of alliances, betrayal, war, and consequence.
Competitive, Replayable
Pick one of 200+ medieval kingdoms and take over Europe in real time, no turns needed. Run your realm through a court of knights, from marshals to spies, and jump into battles yourself. Grand strategy with all the depth and none of the homework.
Competitive, Replayable
Factions, countries and empires that have truly existed in the real history await you. The only difference is that it is in your hand to rewrite their history. Become the ruler of any country you want and lead your nation from small village to the way to be the magnificent empire!
Competitive, Replayable
A hardcore medieval strategy world that runs in real time, whether you are online or not. Start with one village, build an army, join a tribe and grow to a thousand villages while every neighbour plots the same. Simple rules, deep planning, and only your knowledge carries to the next world.
Competitive, Replayable
Restoring the power of a kingdom to its former glory using innate cunning, military might and a fearsome will to win.
Competitive, Replayable
King's Orders is a simplified historical strategy game with an important innovation. You command your armies by sending letters with orders. Messengers with these letters travel the land and can be lost or intercepted. Generals execute orders upon receipt and send you reports the same dangerous way.
Replayable
It's 1336 and the Hundred Years' War is on. Start as a minor lord, grow your towns, serve a scheming King, and fight sieges where you build, train and bleed in real time. Grand strategy on the map, hands-on RTS in the streets, and no reloads to save you.
Replayable
Conquer Medieval Europe and North Africa in a combination of Grand Strategy and Real-Time Strategy gameplay where you rule one of 28 kingdoms as you build and manage your cities, engage in diplomacy and command massive armies on the world map and on the battlefield
Replayable
Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world. Battles are real-time and tactical. Every world-map and battlefield is entirely unique, so this game will always have something to throw at you.
Replayable
Build your cities, manage resources, train soldiers and fight for supremacy in a vast world with other player controlled empires
Competitive
A medieval war MMO where you pick a crown, Shogun to Desert Sultan, raise a castle and army, and fight for real territory against thousands of rivals. Conquest here is political too: alliances scheme, vote and betray on the way to the throne.
Competitive
A medieval fantasy RTS where the king is a pig, the peasants are revolting, and up to 25,000 enemies storm your walls. Build a town, raise armies, dabble in dark magic and hold the line with real-time-with-pause tactics. How long can you survive?
Replayable, Tense, Dark

Conquest: Medieval Kingdoms is a turn-based 4X grand strategy game, played on a procedurally generated world. Battles are real-time and tactical.

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