
Bunker Down
The world is over. Can you manage to rebuild? The nuclear apocalypse has finally happened leaving you in charge of a bunker.
Miss the story-driven and dark pull of When It Falls? Browse these games for your next favorite.
Run a roadside diner on the last ordinary day. Grill burgers, pour coffee and listen while the world outside heads for the end. A short, fully voiced story with dialogue choices, flashbacks and multiple endings, where no choice is wrong and nobody has to die hungry.
Story-driven, Dark, Replayable
Someone knocks at your door every day. You decide who to help, who to turn away—and what it costs. A slow, atmospheric narrative game set in 1934, full of choices, guilt, and quiet desperation. Every choice changes the game.
Story-driven, Dark, Replayable
Survive the Blackout is a narrative survival game set in a dark post-apocalyptic world. Choose Your Own Adventure gameplay, squad-level management, exploration, scavenging, and difficult moral choices. A modern-day tribute to The Oregon Trail.
Story-driven, Dark, Replayable
Gods decide to bring the flood of water upon the earth. Salvage what you think is valuable and bring it back to base. It's a psychological test of the apocalypse, also an interactive experiment about trade-offs.
Story-driven, Dark, Replayable
The world is over. Can you manage to rebuild? The nuclear apocalypse has finally happened leaving you in charge of a bunker. Accept or reject characters from your bunker to assemble the best group in order to rebuild when you finally resurface.
Story-driven, Dark, Replayable
ICY: Frostbite Edition is a narrative-driven post-apocalyptic survival RPG set in a new Ice Age. Create your character, lead your family, make difficult choices, and try to survive in a frozen world.
Story-driven, Dark, Replayable
A survival journey through a harsh world without rules or judgement. Only your choices matters in the face of moral dilemmas. Manage your party, food & equipment in this non-linear narrative survival sim with 34 possible endings.
Story-driven, Dark, Replayable
Talk to Strangers is a game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying to sell products to strangers. But beware: nothing is what it seems in this neighborhood.
Story-driven, Replayable
Become the overseer and shape the fate of those who come knocking at the door. Each decision you make, whether it is to let in a stranger, to use your resources on something, or to risk the safety of the bunker.
Story-driven, Dark, Replayable
is a story-driven hospital receptionist simulator with multiple endings. Become a hospital receptionist in a pandemic apocalypse and manage the order in which patients receive treatment.
Story-driven, Dark, Replayable
Travel across landscapes devastated by a catastrophic climate meltdown, following a small family in search of somewhere habitable. With limited supplies and facing potential death at every turn, your choices will decide their fate. Will they manage to settle down?
Story-driven, Dark, Replayable
"The Sheltered" is a top-down adventure game with an emphasis on exploration and decision making. Combining old school graphics and simple gameplay with modern storytelling and a multitude of choices, "The Sheltered" pushes a choice between safety and morals.
Story-driven, Dark, Replayable

The world is over. Can you manage to rebuild? The nuclear apocalypse has finally happened leaving you in charge of a bunker.

ICY: Frostbite Edition is a narrative-driven post-apocalyptic survival RPG set in a new Ice Age.

You are the captain aboard a starship. Make decisions in the terminal's text logs: from repairing the reactor to moral dilemmas that irreversibly…

You owe us money, Joe, and we plan to collect. We don't care where it comes from, but you'd better not skip town on us.

Crush someone's skull, Suffer from Hypothermia, Transcend your Mortal Frame, Find all 10 Endings. GET YOUR HOUSE BACK.

He was just hiding from the rain. But what he stole from the antique shop was a real nightmare.

Message Emily and Evelyn through a 2006 instant messenger and steer your senior year toward one of several endings.

You are Alex Dysfuctional and you have never had a girlfriend. But maybe it's not too late to change things.

Quarantined inside an airlock. No memories. No way out. The remaining crew thinks there’s something wrong with you, but the Voice says it’ll help…

Flashback is a strategy game oriented to your choices. You will play the role of a deliveryman and live in a turbulent city for a month.

Snoop through an apartment building for the regime, then decide which neighbors deserve to be reported and which secrets stay buried.

You've come to the village to "recharge." An hour later, you're looking for something you've lost, sniffing incense in a barn, and arguing with…


Take a night shift job in a place that runs on habit, not purpose. Restock shelves, take deliveries, clean the mess, and try to make it till morning.

Serve food and comfort at a mountain diner while the end of the world approaches.

Answer absurd moral questions, wander a shifting office and talk your way through a hiring process that keeps bending the rules.

Run a remote convenience store by day, guard it by night, and let your choices carry you to one of three endings.

Take command of a stranded polar expedition and keep everyone alive until winter lets go.

Become the overseer and shape the fate of those who come knocking at the door.

The year is 2036. In this famine-riddled world, food-centric sovereignty has been established.

This game is a simulation of self-isolation. You need to support your family, not to lose your job and finally not to go crazy.

Talk to Strangers is a game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying to…

A darkly funny job as the Grim Reaper, where every choice you stamp reshapes the world and leads to different endings.

Join Hank and Larry, two small defenseless animals, as they manipulate their way through the zombie apocalypse.

A story-driven exploration adventure where you meet characters, uncover stories, and play arcade mini-games in a richly interactive world.

You have money. You have a home. You have a family. And you're dying. You have very little time left.
![[Bober Bros] Last Pill Bar](https://gamood.app/media/460x/games/86ac8edc-8523-4a7e-b56d-d2fe1b3cf746/header-1788960385.jpg?s=B30cw0MbR_lyUs-8&v=2)
A virus is spreading. You can't afford to pickle everyone. Keep the bar open and decide who gets pickled before the outbreak decides who dies.

is a story-driven hospital receptionist simulator with multiple endings.

Become the overseer and shape the fate of those who come knocking at the door.

You are the only clerk of purgatory's only convenience store, stuck in a shift that never ends.

Your grandma is sick, you have 5 days to save her. The only option available for you is to run a small noodle stall.

Trapped in a restaurant bathroom with no toilet paper. 25 ways to ruin your life.

Shame & choices = possible apocalypse. You need to figure out what’s causing the apocalypse to happen, so that you can prevent it. 2 playable…

Take a night shift job in a place that runs on habit, not purpose. Restock shelves, take deliveries, clean the mess, and try to make it till morning.

Working a weird ice cream truck as the world ends around you.

Run a remote convenience store by day, guard it by night, and let your choices carry you to one of three endings.