$59.99Toukiden 2 Chop demons apart, piece by piece
Track giant Oni through a mythological open world, sever the parts you want, and swing through the fight with your Demon Hand, solo or with friends.
Is Toukiden 2 worth it?
Toukiden 2 is worth it if…
- you want a hunting game that moves faster than Monster Hunter and asks for less grinding
- you like theorycrafting builds from a huge pool of spirits and eleven weapon types
- you have friends to hunt Oni with in online co-op
- you enjoy Japanese mythology settings and a story with actual chapters
- you play with a controller, since mouse and keyboard are not supported
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Hunting is better with a lobby full of Slayers
Toukiden 2 is built for playing together: online co-op lets a group of Slayers take on the Oni as a team, with a lobby system that makes joining friends straightforward. The flow is the classic hunting loop, kill the demon, wear its parts so tougher demons have a harder time killing you, and it works just as well with three people yelling plans as it does alone. Bring companions along and the fights turn into coordinated chaos: someone pins the Oni, someone goes airborne, someone aims for the broken limb. Sessions stay casual and social, built around hopping in, picking a mission and hunting.
Aim for the leg, take the leg
The hook here is targeted destruction. Oni are not health bars to whittle down; they are bodies with parts you can break off where you aim. Want the material from a specific limb or tail? Focus your attacks there until it comes away. The Demon Hand pushes this further: it lets you grapple upward and fight in the air above the demon, and it works with any of the eleven weapons, from sword and dual knives to rifle and chain whip. One moment you are slashing at a knee, the next you are yanked skyward, hacking at whatever you can reach while the Oni thrashes below.
Two hundred spirits, endless builds
Mitama are the spirits of historical figures, and you collect over 200 of them, each with its own portrait and voice. Slot them onto your character and they grant abilities and boost skills, so the same Oni can be taken down in completely different ways depending on your combination. Pair that with eleven weapon types and character customization that goes deep on faces, and your Slayer ends up genuinely yours. The grind is gentler than in most hunting games too: no hauling fifty bug heads for one quest, and gathering materials is far less tedious than the genre usually makes it.



























