
Burden Street Station
A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.
Want something that feels atmospheric and relaxing the way This Game is Simple does? These games could fill that gap nicely.
A narrative game from the creator of The Stanley Parable. About ninety minutes long, with no goals, no objectives and no traditional mechanics: just a story about a person struggling with something they do not understand. It is short, strange and quietly devastating, and it tends to stay with people long after the credits.
Atmospheric, Relaxing, Minimalist
This is just the story of a young and naive indie dev.
Relaxing, Emotional, Story-driven
Simpler Times is an experiential, interactive meditation that rewards patience and attention with poignant moments that can be replayed like a favorite song.
Atmospheric, Relaxing, Minimalist
A Game About is a free, short, lo-fi point & click adventure that tasks the player with living with their daily routine. Through day to day choices, life changes in imperceptibles and unexpected ways.
Atmospheric, Relaxing, Minimalist
A game about boredom and self-pity. It's about myself mostly. You walk around and press the 'interact' button. Sorry for making this.
Atmospheric, Minimalist, Emotional
Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title). Not only that, you'll get to talk with the Lead Developer of the project, Matthew Stanton, who will give insight on his team's creative process.
Atmospheric, Story-driven
A short point & click narrative adventure inspired by the real life experience of a struggling solo indie game developer. A story about everything and hence nothing at all. Discover what truly matters to you.
Atmospheric, Minimalist, Emotional
An old man's story begins where his life ends. Arise sends his soul back through ten chapters of memories, from first love to old age, and hands you control of time itself: rewind it, speed it up, freeze it, and the world reshapes around you. A wordless, gentle platformer about love and loss, told entirely through music and light.
Atmospheric, Relaxing, Minimalist
A 20-30 minute first-person comedy about a corridor, an orange button that closes the game, and the voice that keeps reacting to your choices. Press it, restart, and the hallway shifts just enough to make you wonder who is really in charge here.
Minimalist, Story-driven
A cinematic gaming experience. Play as an animal in the spiritual realm. Explore a magical world. Collect Essence and find Artifacts. Journey across seven majestic landscapes and witness the emotional story of a family as they tackle the challenges ahead of them.
Atmospheric, Relaxing, Emotional
💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless. Glorious. 🤡🔴
Relaxing, Minimalist, Story-driven
It's 1:15 AM, June 7th, 1995. You come home from a year abroad to an empty, rain-lashed house. No note on the fridge, nobody in sight. Open drawers, read letters, piece together where everyone went. A short, quiet, surprisingly moving mystery told entirely through the things a family leaves behind.
Atmospheric, Relaxing, Emotional

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.

A slow first-person walk through a dreamlike nowhere where lost inhabitants trade regrets and half-finished sentences.

She continues to dream. A first-person dream simulator where you explore a corner of a dream.

Simpler Times is an experiential, interactive meditation that rewards patience and attention with poignant moments that can be replayed like a…

Ride, photograph and record a fading world at your own unhurried pace, one story at a time.

Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title).

This is a simple game. All you do is walk, and my grandmother will play the piano. There's nothing else to it.

A short point & click narrative adventure inspired by the real life experience of a struggling solo indie game developer.

"GOODBYE WORLD" is a narrative adventure game. Play through 12 stages of a puzzle platformer while following the two protagonists through 13…

The first step that you never knew you needed to take to get to wherever you're wanting to go...

Relive a detective's memories, answer for his choices, and decide for yourself what makes a person good.

A slow first-person walk through a dreamlike nowhere where lost inhabitants trade regrets and half-finished sentences.

A slow, minimalist psychological pixel experience about living the same empty routine in a silent city. Wake up. Work. Eat. Sleep.

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

She continues to dream. A first-person dream simulator where you explore a corner of a dream.

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.

A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn.

Grow, brew and serve tea to travelers in a magical forest, at whatever pace you can manage.

Simpler Times is an experiential, interactive meditation that rewards patience and attention with poignant moments that can be replayed like a…

You can beat this game with any key on your keyboard. ANY key, I mean it.

A short point & click narrative adventure inspired by the real life experience of a struggling solo indie game developer.

Ride, photograph and record a fading world at your own unhurried pace, one story at a time.

"GOODBYE WORLD" is a narrative adventure game. Play through 12 stages of a puzzle platformer while following the two protagonists through 13…