$19.99The Elder Scrolls® Online A whole continent to wander
Explore a vast fantasy world at your own pace, alone or with friends, from quiet villages to player battles.
Is The Elder Scrolls® Online worth it?
The Elder Scrolls® Online is worth it if…
- you want a huge fantasy world with hundreds of hours of quests and exploration
- you like Elder Scrolls lore and stories you can play solo or with friends
- you enjoy building a character with classes, magic, crafting, and housing
- you want both PvE adventures and PvP duels and alliance war
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A whole Tamriel to wander
You start in a Tamriel set long before Skyrim, with the base game plus Morrowind, Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood adventures included. Walk the mushroom forests of Morrowind, cross Oblivion to battle Daedra, and keep finding regions that feel different from the last. The world is large, atmospheric, and dark in places, with lore tucked into quests, ruins, and side roads. You can chase the main story or drift. Getting distracted by one more quest marker is half the plan.
Stories built for solo or shared play
Quests here carry the spirit of classic Elder Scrolls storytelling, with choices about how you handle them. Play alone like a single-player RPG while other adventurers pass by, or team up with friends for dungeons and harder fights. You log in without a plan, talk to someone who needs help with mushrooms or murder, and two hours later you are a thief, a vampire, or a hero by accident. New seasonal stories arrive every three months, with Tamriel Tomes to progress for rewards.
Make your character yours
Pick a class, shape your look, and build skills around magic, weapons, and trickery. Join the Thieves Guild to steal for profit or the Dark Brotherhood to take contracts, or ignore both and be a respectable mushroom picker. Character customization runs deep, from gear to mounts and pets to your own housing, which you can furnish freely. The tone stays fantasy with blood, violence, alcohol, and sexual themes, so it is not a tale for small children.
Fight monsters, players, or both
Combat is real-time action with swords, bows, blocking, and class-based magic. Take on PvE quests, delves, and dungeons across PvE zones, then test yourself in PvP duels and alliance war in Cyrodiil if you want competition. Three alliances — Ebonheart Pact, Daggerfall Covenant, Aldmeri Dominion — fight for control, so you always have somewhere to prove your build. Cinematic and competitive by turns, it suits slow exploration one night and a straight fight the next.
Good to know?
Do I have to play with other people?
No. The world is shared, so you will see other players in towns and on the road, but much of the questing works solo at your own pace. Group up only when you want to for dungeons, world bosses, or PvP.
What setting is this in the Elder Scrolls timeline?
Tamriel's distant past, nearly 1,000 years before Skyrim. You get familiar places like Morrowind and Skyrim-style regions alongside lands only mentioned in older games, tied together with Daedra, alliances, and plenty of lore.
What do Seasons add?
Seasons bring new stories and experimental content inspired by classic Elder Scrolls history every three months. Playing through seasonal Tamriel Tomes unlocks epic rewards, so there is usually something fresh alongside the older zones.
What kinds of paths can I follow?
Whatever fits your mood. The game is built around choosing quests and challenges that fit your ambitions.






















