$12.99Temtem: Swarm Cute Tems, screen-filling chaos
Run from ever-growing swarms while your Tems auto-fire, stacking upgrades into wild builds, solo or with friends online.
Is Temtem: Swarm worth it?
Temtem: Swarm is worth it if…
- you want a survivors-like with a bright, friendly look and creatures to collect
- you like short, frantic runs where movement matters more than aiming
- you have one or two friends to queue up with and revive mid-run
- you enjoy stacking upgrades until the screen is nothing but your attacks
Screenshots
Move, dodge, let the Tems fire
Your weapons attack on their own; your job is movement. Steer your Tem through waves of enemies, sweep up the XP they drop, and level up to pick new techniques and gears that stack into something ridiculous. A dash gets you out of tight spots, and some weapons can be aimed manually when you want the extra control. Runs are short bursts of constant motion: the swarm keeps growing, the screen keeps filling, and the pressure builds until you carve a path through it. It is the kind of game where you glance up and twenty minutes have vanished.
Evolve mid-run, capture everything
Defeating enemies earns XP, and leveling up pushes your Tem toward its final evolution, a massive jump in power that changes how the rest of the run plays. Choosing when to unleash your Tem's full potential matters: devastating attacks, defensive abilities or power-ups that help clear the map in one sweep. Outside of runs, you collect and capture every available Tem, each with its own Traits and a unique Ultimate ability to unlock. That gives you a roster to master one by one, in solo runs or with friends.
One more run
Every run is a fresh roll of techniques and gears, so each attempt asks you to build from what the level-ups offer and find a strategy that works. Hand-crafted stages end in confrontations with big bosses like Gharunder, Yowlar and Nessla, each with abilities that punish a careless build. The downside: unlocking everything takes a real grind, so pace yourself.
Better with friends
Up to three players can take on the swarms together, and matchmaking finds you teammates if your friends are busy. Coordination pays off: sync your gears and skills with good timing and the combined build gets absurd. When someone goes down, Ghost Mode keeps them in the fight, supporting the team until it is safe to revive them, so defeat is rarely the end of a run. You can share resources with your allies, or hoard them; the game leaves that negotiation entirely up to your group.























