$19.99SUPER BOMBERMAN COLLECTION Eight classics, one bomb at a time
Trap your friends in maze battles across eight retro games, with rewind and saves that make every round easy to restart.
Is SUPER BOMBERMAN COLLECTION worth it?
SUPER BOMBERMAN COLLECTION is worth it if…
- you want couch multiplayer with short rounds and simple rules
- you grew up with 16-bit Bomberman and want the classics back
- you like retro pixel art and tight arcade controls
- you enjoy games that get funnier the more people are involved
Screenshots
Eight games, thirteen versions, one collection
This is the 16-bit era of Bomberman, nearly complete: SUPER BOMBERMAN 1 through 5, each in its Japanese, US and European versions where those existed, plus the NES originals and Panic Bomber W. Each game has its own story: evil tycoons, a Bomber Quintet, an Emperor named Terrorin with eight escaped Vicious Bombers. The plots are silly in the best way, and the maze-bombing underneath them is the same tight, readable arcade design throughout.
Battle mode, the reason to invite people over
Bomberman was built for the couch. Up to four players share one screen, bombing blocks to open paths, grabbing power-ups and cutting each other off with bomb blasts until one Bomberman is left. It is fast, chaotic and funny: a round lasts a minute or two, and half the kills are self-inflicted. SUPER BOMBERMAN 3 adds rideable creatures that change how you fight, later games add mounts, characters with special abilities and more arenas. The old games made you buy a multitap for this.
Modern comforts on old classics
The collection treats these games kindly. Save or load at any point, even mid-stage, and a rewind function lets you undo a bad bomb placement the moment you regret it, which in a game about explosions is often. Screen filters and resolution options let you tune how the pixel art looks on a modern display. There is also Boss Rush, a time attack that chains every boss from each game back to back, for when you want to prove you learned those patterns thirty years late.
A party in one box
For a room full of people, this is about as simple as it gets: the rules take one minute to explain, and the fun starts with the first explosion. Four players, short rounds, and a steady supply of moments where someone's careful plan gets walled in by their own bomb. The comedy comes from the chaos itself, helped along by bright, cheerful pixel art and characters that bounce around the arena. Panic Bomber W adds a competitive puzzle option for up to four, where chain reactions and Big Bombs hit your opponents. When the group wants one more round, this delivers it.
Playing together, side by side
The co-op side is the story campaigns: work through the mazes, dodge the traps, take down the bosses, and hand the controller around or play through together on one screen. The collection supports local co-op and four-player local multiplayer, so a session is as simple as picking a game and pressing start. The rewind and save-anywhere functions make the older, harsher NES titles much friendlier to play with someone else, since a mistake no longer means starting over.
Can you play it solo?
Can you play it solo?
Yes. Every game has a full single-player campaign, from the NES original's 50 stages through the Super Bomberman stories, and Boss Rush gives solo players a time attack against all the bosses. The gallery, with over 200 pieces of art and development material, and BOMB Radio, where you can build playlists from the soundtracks, are all solo comforts too. That said, the battle mode is where these games shine, and it is at its best with other people.
What is in the gallery and the music player?
The gallery holds more than 200 items: artwork, manuals and development materials from across the series, some of it never shown before. BOMB Radio plays the original soundtracks from every included title and lets you create your own playlists, so you can put the SUPER BOMBERMAN 3 theme on repeat without launching anything.




























