$5.95 (−15%)STUNTBOOST No speed limit, only milliseconds
Race a fingerboard through cardboard tracks in a giant childhood home, bending gravity mid-air to chase medals.
Is STUNTBOOST worth it?
STUNTBOOST is worth it if…
- you love time trial games where the fun is replaying a track until the milliseconds fall off
- you grew up with fingerboards and want the toy box turned into a full stunt course
- you like movement games with a low barrier to entry and a very high skill ceiling
- you enjoy hunting shortcuts and outsmarting a level instead of following the obvious line
- you want short, intense sessions that turn into "just a few more runs"
Screenshots
Momentum is the whole game
You ride a tiny fingerboard through obstacle courses built from cardboard ramps, books and whatever else a kid's room offers, and the only score that matters is your time. There is no speed limit, so a clean line keeps accelerating while one sloppy landing wrecks the rhythm of a whole run. The controls are two buttons and where you look, and the timing on the basics is forgiving, which keeps you flowing. The depth comes from stringing those basics together at ever higher speed. Falling out of bounds costs you a second at a checkpoint, so a run never dies for long.
A house full of tracks to beat
The courses are set in a scaled-up home, and medals you earn unlock more rooms, each packed with new levels and abilities. There are over 50 official tracks, from quick sprints to elaborate circuits, and the game keeps mixing things up: different rides, hidden shortcuts to sniff out, and collectibles tucked off the racing line. Every level has its own online leaderboard, and beating a friend's score challenges them directly. The loop is simple and ruthless: finish a track, see your time, and immediately want one more go.
What else should you know?
Can you play it solo?
Yes, it is a singleplayer game through and through. The competition comes from the online leaderboards on every level, from challenging friends by beating their scores, and from the daily run. Your rival is usually your own best time.
What does it look and sound like?
Colorful and lightly cartoonish, with a 1990s and early 2000s feel: household objects become walls, ramps and rails, and the whole thing plays like a memory of building tracks on a bedroom floor. The punk and rock soundtrack fits the speed, and the game keeps a playful tone throughout.


















