
Sid Meier's Civilization® IV
Grow a tribe into an empire across the ages, one turn at a time, in a strategy classic that never plays out the same way twice.
Still thinking about Sid Meier's Alpha Centauri™ Planetary Pack and its replayable and retro tone? Browse these games for your next favorite.
Humanity's last shot: lead an expedition to an alien planet and build a new civilization from scratch. Pick a sponsor, seed your colony, chart a branching tech web and decide what your people become. A sci-fi spin on Civilization that plays differently every time, solo or against up to seven rivals.
Replayable, Competitive
The complete Galactic Civilizations II saga in one package: a turn-based 4X where you lead a spacefaring civilization across a randomly generated galaxy. Design your own ships, outwit opponents who play fair, and win by war, culture, diplomacy or technology. Deep, endlessly replayable, and still a benchmark for space strategy.
Replayable, Retro
A classic 4X strategy game from 1996: colonize a randomly generated galaxy, research 60 technology fields, trade with alien races and build fleets to beat back the Antarans. Easy to learn, hard to put down, and still the game people measure every other space empire builder against.
Replayable, Retro, Competitive
Pandora: First Contact is a science fiction 4X turn-based strategy game on a planetary scale. Our Earth has been exhausted and colonial attempts on other planetary bodies have been in vain. Finally, after decades of exploration, an interstellar probe has brought promise of a new world.
Replayable
Pick one of seven human factions and fight over how to face an alien invasion: seize control of Earth's nations from the shadows, research your way into space, mine asteroids, and build fleets for Newtonian fleet battles across a moving Solar System.
Replayable
A classic space empire builder from 1999, back with sharper textures and modern resolutions. Run a galactic power in real time: colonize planets, raise cities, design ships and tanks, spy on rivals or simply outbuild them. Three races, three campaigns, huge battles in space and on the ground. Old-school in the best way, and still hard to put down.
Replayable, Retro, Competitive
A real-time 4X where tactics and empire-building happen in one mode with no turns. You zoom from missile-by-missile fleet fights to managing orbiting planets across a living galaxy, leading one of six factions from the TEC, Vasari, and Advent to victory by war, trade, culture, or diplomacy.
Replayable, Competitive
A turn-based space 4X in the spirit of the old classics: explore nearby stars, settle worlds, grow a fleet from a few destroyers to planet-destroying Dread Stars, and win the galaxy by diplomacy or force. Streamlined empire management, sharp tactical ship battles, seven factions and a comic-book look make it easy to learn and hard to put down.
Replayable
A sci-fi turn-based 4X strategy game where you lead the fate of one of several factions divided between three races. Explore new worlds and new star systems filled with exciting secrets as well as dangers. Build cities, expand your influence and fight great battles on land and in space.
Replayable
A turn-based space opera where you lead one of eight wildly different civilizations across a galaxy littered with the ruins of the ENDLESS. Colonize systems, steer senates, design ships and chase the truth about Dust. Gorgeous to look at, backed by a superb soundtrack, and built so each new empire plays like a different game.
Replayable, Competitive
Command interstellar forces in this epic return of the 4X strategy classic. From planetary politics to galactic warfare, the stakes couldn’t be higher as you lead your Royal House through battles on land, sea, air, and the vast reaches of space.
Replayable, Retro, Competitive
A 4X space strategy from 2405, when humanity's first faster-than-light drive meets an alien attack on Earth. Six races with genuinely different ways to travel the stars, a randomized tech tree, hands-on ship design and real-time fleet battles. Turn-based empire building that plays differently every time, alone or with up to eight players.
Replayable, Retro, Competitive

Grow a tribe into an empire across the ages, one turn at a time, in a strategy classic that never plays out the same way twice.

Settle cities, guide research and diplomacy, and carry your people from the first village to a modern power across maps that never play out the same…

Trade, fight and manage your way from one small ship to a sprawling space economy in an open galaxy.

An epic struggle for control!

Explore the galaxy, discover and colonize new planets to acquire enough resources.

Explore a vast universe with pulse-pounding action, side-splitting humor, and hair-raising plot twists in these 2 classic space adventure games.

Rule an ancient culture your own way: buy loyalty, send spies, sign treaties or march, and watch every match unfold differently.

The third game within the Space Empires series brings the dawn of a new age of exploration.

The Human Race had advanced to the point where we could travel among the stars, we developed giant automated machines to help us colonise other…

Colonize a galaxy in 256 colors! In this RiscOS gem from 1997, the fate of human civilization lies in your hands.

The hit mobile game Interstellar Pilot 2 has come to Steam. Join the TEF forces heading to the Gatopean sector to find a new home for mankind.

Aeon Command is a tug of war strategy game, where you play as one of three unique factions to help gain dominance over the Aeon Nebula!

Lead one of five factions through a cut-off star system, turn by turn, and win battles with plans instead of numbers.

Command interstellar forces in this epic return of the 4X strategy classic.

Steer a 2092 superpower through nine worlds, fleet building and deep politics, solo or with friends, where a war can end in nuclear fire.

Guide one of several distinct factions across a living ocean planet, building armies and economies while the tides reshape your route to victory.

Steer one of seven factions through an alien arrival, from covert politics on Earth to fleet battles across the Solar System.

A real-time 4X where tactics and empire-building happen in one mode with no turns.

Guide a young spacefaring civilization across a fresh galaxy each run, growing it by war, trade, diplomacy or culture until the stars answer to you.

Build fleets in secret, hack the enemy's systems and hit its core before it wakes up to what you are doing.

Lord of Rigel is a turn-based 4X space strategy game inspired by the classics.

Build a turn-based galactic empire your way, from first colony ship to tactical battles between the stars.

A vast pausable real-time 4X space strategy game. Generate a galaxy of up to 2,000 star systems, run an empire where every freighter and fleet is…

Colonize planets, outresearch rival empires and grow a fleet strong enough to face the Antarans, one turn at a time.

Guide one of several distinct factions across a living ocean planet, building armies and economies while the tides reshape your route to victory.

Scramble jets at UFOs, command ground battles turn by turn, and hold a divided world together one hard decision at a time.

Lead one of five factions through a cut-off star system, turn by turn, and win battles with plans instead of numbers.

Steer one of seven factions through an alien arrival, from covert politics on Earth to fleet battles across the Solar System.

A Planet of Mine Mastermine Edition is a cozy 4X game with mass strategy!

Stellar Reach is a 4X hard sci-fi strategy game where you control a faction vying for dominance across a hostile galactic frontier.

Command interstellar forces in this epic return of the 4X strategy classic.

Steer a 2092 superpower through nine worlds, fleet building and deep politics, solo or with friends, where a war can end in nuclear fire.

A post-apocalyptic 4X where humanity's leftovers fight over a ruined Earth.

Lord of Rigel is a turn-based 4X space strategy game inspired by the classics.

A real-time 4X where tactics and empire-building happen in one mode with no turns.

Claim procedurally generated planets, raise cities from a single spaceport, and grow your faction into a scientific or military power, alone or…