Free to playPRICE A hand-drawn mystery about a brother and sister
Search a strange room for clues, piece together a family's past and follow the story to Iva, all at your own pace.
Is PRICE worth it?
PRICE is worth it if…
- you want a short, atmospheric mystery you can finish in an evening
- you enjoy visual novels where the presentation is as crafted as the writing
- you like point-and-click puzzles that make you search and combine clues yourself
- you care more about art, music and mood than a long playtime
- you don't mind a puzzle that leaves you guessing now and then
Screenshots
A story told like a comic come alive
This is a visual novel that refuses to sit still. Instead of fixed portraits and a static dialog box, the story plays out in storyboard panels, the way a comic page works: pictures shift, overlap and reframe as the scene unfolds. There are 11 video performances covering the whole story, so key moments get real animated weight. You read, you watch, and the frame keeps moving around you. It feels closer to an animated film you steer than a book with pictures, which suits a tale this sad and strange.
Clues you have to earn
Finding an item is only half the job. Alongside the usual point-and-click business of using objects on puzzles, you search the map for clues and then combine them into new ones to push the plot forward. The good stuff hides in small details: a flower, tarot cards, a music box. You have to actually look, not click everything and wait. The trade-off: a few puzzles give little hint of what the game wants, so expect some trial and error. When a connection finally clicks, it feels like real detective work.
One soundtrack, five locked voices
The entire game runs on a single original score by the independent musician TetraCalyx, and it carries the atmosphere: melancholy, unsettling, and easy to keep humming long after you stop playing. Here is the clever part. The music consists of five voice parts, named P, R, I, C and E, and they unlock one by one in new game+ as you solve puzzles. Finish the story and the reward is hearing the piece grow fuller each time. It gives you a reason to walk back through the dark.
How long does a playthrough take?
How long does a playthrough take?
Short. Most people finish the story in roughly one to two hours, and some in under one. It is built as a compact, single-sitting experience rather than a long one, and the new game+ mode adds a reason to return: each run through the puzzles unlocks another voice part of the soundtrack.
Do you need to be good at puzzles?
No, but patience helps. The puzzles are about searching rooms, finding clues and working out how they fit together, and most make sense once you look closely. A few are less obvious and may leave you experimenting for a while, since the game offers few hints. Getting briefly stuck is a normal part of it, not a sign you missed something.
Is it actually scary?
It leans more on dread than on frights. The dark rooms, gloomy colors and uneasy music create a tense, creepy mood, and the story deals with heavy themes like loss. It is psychological horror in tone rather than a game full of jump scares, so it works for players who want atmosphere more than terror.
Can you play it in your language?
The game has been translated into several languages, including English, German and Chinese, with subtitles carrying the story. The voice acting is in Mandarin Chinese with no English dub. Since this is a text-heavy visual novel, the subtitles do the work, and the translations make the full story readable without knowing the original language.


























