$7.99Pocket Rogues One more descent, always
Hack through shifting dungeons in real time, level up your hero classes, and grow a fortress that makes every run count.
Is Pocket Rogues worth it?
Pocket Rogues is worth it if…
- you want a fast action roguelike you can play in short bursts or long sessions
- you enjoy grinding out upgrades and experimenting with builds across many classes
- you like tense, skill-based combat where dodging at the right moment saves the run
- you want a co-op dungeon crawler to play with a friend, bugs and all
Screenshots
Real-time combat that rewards quick feet
Nothing here waits for its turn. Combat plays out entirely in real time: you move, dodge and flank while monsters crowd in, and the fight leans on precise control rather than stat checks. Positioning matters, and enemies telegraph their attacks clearly enough that a dodge is always your own decision. It gets properly frantic in the big fights: hordes fill the screen, bosses punish sloppy movement, and a run can turn on one narrow escape. When you win, it is because you moved well.
A different dungeon every descent
Every run is procedurally generated: layouts, monsters, loot and random encounters all reshuffle, so no two dungeons play the same. On top of that, each location has its own visual style, its own enemy set, its own traps and interactive objects, and you can move freely between every location you have unlocked. Random events keep runs unpredictable: an ambush around one corner, a secret room behind another, a miniboss where you expected a corridor. You never quite know what the next floor holds, which is exactly the point.
Playing together in the dungeon
There is co-op, so you can take the dungeons on with a friend instead of alone, joining up, coordinating classes and clearing hordes side by side. It changes the rhythm of a run: one of you holds the line while the other flanks, and a revive arrives just when the run seemed lost. Honest word of warning: the multiplayer has been around a while and can be rough around the edges, with bugs that occasionally get in the way. Go in patient and it is still a good excuse to drag a friend into the dark.























