$29.99Phantom Brigade Outsmart the next five seconds
Command a mech squad in turn-based battles that play out in real time, predicting enemy moves before they happen.
Screenshots
See five seconds into the future
Every turn, the game shows you what each enemy intends to do next. You plan your squad's moves, shots and abilities on a timeline around that knowledge, then everything plays out at once. The catch: your predictions only hold while the world matches them. Destroy a mech before it fires and its shot vanishes from the future. Tackle one mid-stride and it crashes, wiping out the rest of its turn. It turns each round into a puzzle where you are not reacting to the enemy, you are rewriting their script.
A war you direct
The campaign plays out on an overworld map across the provinces of Fyrland, occupied by the Kaskad. You manage a mobile base, decide which missions to take (convoy ambushes, sabotage runs, outpost assaults, liberation battles) and how to spend limited resources. The 2.0 update reworked the whole structure: new maps and quests, rebalanced factions, province modifiers and events that keep the campaign shifting. No two runs look quite the same, and the missions you skip shape the war as much as the ones you fight.
Build your own ace pilots
Recruit pilots with over 100 unique traits and abilities, level them along varied progression trees, and specialise them into classes that synergise with your mechs. There is visual customisation too, so your squad can be deadly and stylish. The mechs get the same treatment: fine-tune performance, install a wide selection of equipment, and pick from cosmetic options. Every weapon you salvage from a defeated enemy mech joins your arsenal, from railguns and beam weapons to missiles and energy swords.





















