$14.99OxyRail Your home rides the rails
Gather, craft and fight to keep a rolling base alive across a frozen, breathless world, alone or with friends.
Is OxyRail worth it?
OxyRail is worth it if…
- you want a survival game where the base travels with you
- you like the rhythm of venturing out for resources and retreating to safety
- you enjoy farming, fishing and cooking loops alongside your danger
- you have friends to fill a train with, or the patience to run one alone
- you don't mind an Early Access game still finding its shape
Screenshots
A world that forgot to breathe
You wake up in a world short on oxygen, for reasons nobody explains, and the air itself is your first enemy. Stray too far from your train and the meter drains fast, so every trip outside becomes a decision: how long can you hold out, and is that ore worth the walk back? Early on you survive by hunting down oxygen sources. Later, research unlocks technologies that solve the problem for good, until everyone and everything aboard, plants and animals included, can breathe easy. The tension of a thinning oxygen bar against a distant goal is the game's best dilemma: just a little further, and you know it.
A kingdom on rails
Your train is your base, and it moves. You start from scratch, chopping trees and mining stone to build your first carriage, then keep expanding: carriages for cooking, planting, research, defense. Materials get upgraded, cannons and heavy crossbows get mounted, and what began as a bare engine becomes a rolling fortress you design yourself. Inside, the world outside stays out. Building here is less about walls and more about deciding what kind of home travels with you.
Fishing, farming and the good life
Not every threat wants you dead. Some just want lunch. Unlock fishing rods and work lakes, oases and oceans, each with its own species; rare catches can be kept for display or breeding. Plant strange seeds in soil pots, tend them, and watch a harvest come in, including towering trees growing right on your train's roof. Raise chickens for eggs, breed fish in tanks, and cook what you gather: raw, grilled, or properly done, with recipes to find and buffs to earn. Fresh fish can even be sliced into sashimi at the cutting station. The quiet loop of feeding, fishing and cooking is where the game relaxes.
Out into the cold
Exploration follows the rails, and the rails run through a lot of world: snowfields, grasslands, deserts, islands, berry forests, farmlands, volcanoes. Each biome holds resources the others don't, so progress means pushing the train into country you're not equipped for yet and gathering what you need before the dangers gather you. Hostile creatures prowl the edges, wolves and bears included, and oxygen bandits make the wasteland worse. You craft weapons, clothing and armor to fight back, or you make the smarter call and run for the train. Every stop is a small gamble between what you need and what might find you first.
Keeping the whole train alive
A train kingdom is more than one survivor. Everything aboard depends on you: the plants in their pots, the animals in their pens, any friends riding along. The oxygen problem alone would be enough, but hunger and thirst drain quickly too, and a long mining trip can leave the whole operation short of food. Research and light automation ease the load over time, letting machines handle what your hands used to. There's a real caretaker's pleasure in it: stepping back to see a train where everyone breathes, everyone eats, and the furnace keeps burning without you hovering over it.
Better with friends aboard
Up to eight players can share one train, and the game is happy to let that go sideways. Cooperation and sabotage sit side by side here. When the mood turns gentler, someone plays a tune on the makeshift piano, someone grabs a guitar, and the trip feels shorter. A shared train means shared chores too, so splitting farming, fishing and defense between friends makes even the hard stretches manageable.
What should you know before playing?
Can you play it solo?
Yes. The game supports singleplayer, and a solo train is entirely workable, though it's busier: you handle gathering, farming, cooking and defense yourself while watching your own oxygen, hunger and thirst. An easy mode helps, where death doesn't cost you your items. Solo play feels more tense, since there's no one to hold the fort while you're out mining.
Is the game finished?
No, it's in Early Access, and it shows. Content is still growing, some systems feel rough around the edges, and updates arrive frequently, often fixing bugs and adding new items within days of each other. If you'd rather wait for a complete game, that's a reasonable call. If you enjoy watching a game take shape and don't mind some roughness now, there's already a solid core here.
How does the oxygen system actually work?
Your oxygen drains whenever you're away from your supply, which limits how far you can wander from the train at first. As you research new technologies, you build toward solving the problem permanently, eventually keeping the whole train, plants and animals included, supplied without the constant scramble. The pressure eases as your technology grows.
What is there to do besides survive?
Plenty of quieter things. Fish rare species and breed or display them, plant seeds and grow trees on the train's roof, raise chickens and other animals, cook recipes for food buffs, and trade with bandit merchants for Oxygen Coins, the world's currency. There's even music: pick up a guitar or drum and play along with friends while the landscape rolls by.
























