$5.59 (−20%)Orebits
Bounce a pickaxe through asteroids and watch whole rock layers burst apart. Orebits is a relaxed sci-fi mining incremental about building a silly, overpowered rig, chasing rare ores and anomalies, then shipping it all back to Earth for permanent research.
Is Orebits worth it?
Orebits is worth it if…
- you like idle incrementals you can half-watch while doing something else
- you enjoy testing silly build combos until the screen fills with damage
- you like short reset loops where every delivery makes the next run stronger
Screenshots
Bouncing pickaxes and runaway mining rigs
You drop your Clickaxe into an asteroid and it ricochets around, chipping ore loose while lasers, drones and missiles join in. Tools have limited durability, so each run is about squeezing out as much common and rare ore as you can before you head home.
Between runs you spend ore on tool upgrades, unlock new gear, hire help before missions, and pick upgrades from a roguelite tech tree where synergies matter. One run favors explosions, the next favors lasers that keep firing longer. It looks bright and busy, with lots of on-screen chaos once your build comes together.
Deliver ore, keep the knowledge
Different mining sites bring their own gravitational anomalies and rare artifacts to grab, plus side jobs like steering a crane past obstacles to recover a cache. When you deliver resources back to Earth, you trade the ore away for permanent research points.
That reset loop is the whole rhythm: mine deep, cash in, start over slightly smarter. Research and tech-tree skills carry forward, so later runs crack rock that used to stop you cold. There is also a story with a stranger turn than the cheerful mining setup suggests, for when you want a reason to push one sector further.
How does a run actually work?
What do you lose when you deliver to Earth?
You give up ore and temporary upgrades, but keep research points and the permanent bonuses they buy. It is worth delivering once your progress stalls: the next expedition starts lean, then outpaces the old one as research, better gear choices, and hired help stack up.
How much planning does the tech tree need?
Enough to be fun, not enough to need a spreadsheet. Nodes come in tiers and you choose from random options, so you adapt around what appears. Durability, explosions, lasers, and spawning extra tools are safe early picks, and rerolls let you fix a build that went sideways.

















