Free to playOne Troll Army Be the Tower That Punches
Defend a goblin fort as a giant troll, upgrading your fists and your fortress between waves.
Is One Troll Army worth it?
One Troll Army is worth it if…
- you want a tower defense where you personally get to hit things
- you like short, cheerful sessions instead of heavy strategy
- you enjoy juggling a fort's economy while a battle rages
Screenshots
A tower defense where the troll is the tower
Most defense games leave you watching the walls. Here you are the thing the walls are for. Your goblins hired a giant troll to protect their fort, and you steer him across the battlefield while towers, catapults and orc mercenaries handle the rest. Twelve upgradeable skills keep your hands busy: kick, knock, wheel, quake, taunt, jump, ram and loot your way through the horde. The fun is in the split-second decisions. A pack of minions slips past the archers, so you jump over and flatten them, then sprint back before a boss reaches the gate. You drop a quake, the ground shakes, and the wave that was closing in on the fort is suddenly on its back.
Goblins, forts and a growing economy
While you smash, the little guys work. Assign your goblin crowd jobs as builders, looters, miners and loggers to harvest wood, stone and iron, repair the fort and haul in loot between waves. Spend it on seven buildings, each with three upgrade levels, from small huts to great castles. Every fort gets four towers, and you choose their weapons: stone-thrower, archer, catapult or bomber, with further upgrades at the barracks. Hire orc mercenaries for extra muscle, but keep an eye on them, because dead orcs are no help at all. Losing a wave is not the end either: you retry from the previous wave and carry on, so the pressure stays light until you opt into survival mode, where one failed defense means starting over.



















