$9.99New Star™ GP Run the team, win the race
Race through five decades of open-wheel seasons, calling the shots from the pit wall before jumping in the cockpit yourself, or share the couch with up to three friends.
Is New Star™ GP worth it?
New Star™ GP is worth it if…
- you want racing depth without the sim-racer time investment
- you like the look and feel of 90s racing games
- you enjoy a race weekend where tyre and fuel choices matter
- you have friends over and one screen to fill
- you want a career with a beginning, a middle and five decades
Screenshots
A career that drives through the decades
You start in the 1980s with a boxy little racer and a shoestring team. Win a season and you move up a decade, into a new car against new rivals, all the way to the present day. The cars change with the times, and so does the challenge: more grip means shorter braking zones and racing lines that no longer work. Between events you spend your earnings on car upgrades or staff perks, from sponsored components to faster pit stops. It is a career with a shape to it, not a season on repeat, and the progression through the eras is the part that sticks with people.
Strategy that starts before the lights go out
Anyone can grab the wheel and have fun. To actually win, you think. Tyre choice and wear, fuel load, component reliability, slipstreaming, when to pit: a badly planned stop can end your race before it starts. Then the weather turns. Races throw in component failures, tyre blowouts and multi-car pileups, so the plan matters right up until it does not. It is the rare arcade racer where the brain does as much work as the thumbs.
More than one way to race a weekend
Career mode mixes full Grands Prix with Elimination Races, Time Trials, Checkpoint Races and one-on-one Rival Races, so no two events feel the same. You always start at the back of the grid and work forward, which makes a good overtake feel earned. The tracks take you to iconic racing locations around the world, and setting a personal best earns rewards. There is also Hot Lap mode: put in your fastest possible lap and race the ghost cars of rivals from around the world to climb the leaderboards. Short sessions, quick retries, one more go.
Split-screen with friends on the couch
Nothing settles an evening like four people on one screen. Split-screen takes two, three or four players: pick your car, your driver, a handicap if the field is uneven, a mode and any track. Points carry over from event to event, so you can run a single race after dinner or play out an entire season together and let the grudge build slowly. It is the kind of multiplayer that needs no lobby, no headsets and no explanation: hand over a controller and go.
What should you know before buying?
Can you play it solo, or is it only fun with friends?
Solo is the main event. Career mode runs five decades of seasons on your own, Hot Lap mode pits your best lap against ghost cars on worldwide leaderboards, and championship mode works against AI opponents too. Split-screen is the bonus, not the requirement.
How hard is it to learn?
The driving itself is pick-up-and-play: arcade controls that anyone can get moving in a minute. The depth is optional and sits in the strategy layer, like tyre wear, fuel load and pit timing. You can ignore all of it at first and pick it up as the seasons get tougher.
Is it a simulator or an arcade game?
Neither, and that balance is the point. Tyres, fuel weight, weather and damage genuinely change how the car handles, so the thinking is real, but the controls stay light and forgiving. It sits closer to the arcade side, with enough under the hood to keep a strategy brain busy.






















