
NationWar:Annals
This is a deep focus on the Spring and Autumn period of the Warring States period of the grand strategy and real-time combat fusion sandbox game.
Did NationWar:Chronicles | 国战:列国志传 leave you in a replayable frame of mind? These games are worth a look next.
NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.
Replayable
此为以春秋时代为背景,历史战略类即时制游戏。两千多年前华夏大地锦绣山河一眼尽收,可在其间建造城郭,构筑关隘,修筑长城,农商、车船、战阵行走其间。礼崩乐坏,百家兴起、诸侯争霸、异族入侵、合纵连横,列国之伐兵、伐交、伐谋就此展开。磅礴壮丽的春秋画卷待君前来指点江山!
Replayable
A war city-builder set in China's Warring States period. Build a stronghold without grids, run farms and industries through the seasons, recruit scholars from the Hundred Schools of Thought, and lead thousands of soldiers into real-time battles. One stronghold, many ways to rule it.
Replayable
Rise from a slave in the last years of the Zhou dynasty and carve out a place in the Warring States. Build a clan, recruit heroes and soldiers, trade, fight in formation battles, and govern conquered lands by your own ideology. A sandbox strategy RPG where the road leads to Saint, Legend or Emperor.
Fight legion battles, duel and debate, marry, raise heirs, and rewrite history's most famous defeats. Over 1,300 officers and 20+ scenarios make every run a different China.
Replayable
A tabletop-style grand strategy sandbox set in the Three Kingdoms period. Pick one of 10+ factions, run cities, taxes and conscription, appoint from 400+ historical officers, and scheme your way to unifying the realm. No battle animations: the war happens on the map, in numbers and decisions, and it hooks harder than that sounds.
Replayable
Maps drawn from surveyed historical terrain, fog of war, turn-based campaigns and battles: it recreates the era with a seriousness few games bother with. Ambitious, deep and a little rough at the edges, made purely for people who love the Three Kingdoms.
Kingdoms Conquer is a Massive National Battles Card Strategy Game. Recruit troops, build the battle lineup, conquer and expand your territory, all is to make your realm grown more powerful and finally reign over all the realms! Write your own history and become the one true king of all the kingdoms!
Replayable
A stand-alone turn-based war chess game with the theme of Chinese history. The core gameplay is territorial competition, and diplomacy, construction, combat and other gameplay will also revolve around territorial competition.
Replayable
A wargame set at the edge of the Han Dynasty: you lead an expeditionary army out of Yumen Pass into the Western Regions, fight real-time battles with thousands of soldiers, and decide whether conquest or diplomacy wins the desert. All of it drawn in Chinese ink painting style, on a map worth staring at.
Unite fractured China in 190CE as one of 12 warlords, mixing turn-based empire-building with real-time battles. You recruit heroes, manage politics and economics, forge or break alliances, and lead infantry, cavalry and war machines across deserts, mountains and rivers.
Replayable
This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various renowned sovereigns.
Replayable

This is a deep focus on the Spring and Autumn period of the Warring States period of the grand strategy and real-time combat fusion sandbox game.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

A stand-alone turn-based war chess game with the theme of Chinese history.

This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…

An epic real-time strategy game set in chaotic Ancient China.

Take charge of a state in a fractured China, court officers, run your cities and win wars where terrain and timing matter.

The world is in chaos, heroes are rising, and the public is a high-ranking official.

Ride across the early Han Dynasty in an open-world mix of action, role-playing and strategy: 200 cities, more than thirty cultures, and a war…


A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

Core gameplay of the game: operate on a large map, farm, recruit talents, govern, create, trade, build armies, conquer cities and territories, and…

Run a bankrupt county or scrape together a frontier command as the Ming collapses around you, one irreversible choice at a time.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Select an era, a nation and lead it to greatness or decay. Develop the economy and society, or focus on military and territorial expansion.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

In the medieval era, assume the role of a lord and engage with other lords,develop fiefdoms, and employ strategies involving intrigue, warfare, and…

A Giant Strategy Sandbox experience set in Warlord China. *Tons of playable factions!

An epic real-time strategy game set in chaotic Ancient China.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

Kingdoms Conquer is a Massive National Battles Card Strategy Game.

Take a corner of a warring fantasy world, build it up and march your armies across a pixel-art map in turn-based campaigns that never play out the…

A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

This game invites you to embark on a thrilling and transformative journey in the Three Kingdoms era of the late Eastern Han Dynasty, experiencing…

Lead a sovereign through the Three Kingdoms, drafting cards and turning enemy generals to your side as every run reshapes the war.

Run a bankrupt county or scrape together a frontier command as the Ming collapses around you, one irreversible choice at a time.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

Take the throne of a fictional ancient Chinese dynasty and try not to lose it.

Set in the Three Kingdoms period of late Eastern Han China, the game History of Kingdoms: Three Kingdoms aims for players to choose from various…

Start at the bottom of a crumbling dynasty, raise a clan, command armies in formation and rule conquered lands your own way.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and…