$19.99Midnight Ghost Hunt Hide as furniture, then strike at midnight
A chaotic 4v4 hide-and-seek shooter where ghosts hide inside furniture and hunters hunt them with vacuums and salt shotguns. When midnight strikes, the tables turn and the hunters become the hunted. Silly, tense and best with friends.
Is Midnight Ghost Hunt worth it?
Midnight Ghost Hunt is worth it if…
- you have a group of friends ready to fill a lobby, since that is where it shines most
- you like prop hunt but want real abilities and gadgets on both sides
- you enjoy PvP where the rules flip halfway through and plans fall apart
- you want short, frantic matches you can play over and over
- you prefer your horror with a wink rather than a shiver
Screenshots
Hide as a chair, strike as a poltergeist
As a Ghost, you possess seemingly harmless objects: a lamp, a grandfather clock, whatever the room offers. Sit still and blend in while Hunters sweep the halls with their gadgets. The moment their backs are turned, the room turns on them: chairs fly, furniture floats, and telekinetic bombardment rains down. Staying motionless too long makes you glow, so hiding is a moving game of nerve, not a waiting one. Ghosts can even turn invisible, conjure a dangerous miasma, or masquerade as a Hunter's doppelgänger and walk right past the people hunting them.
Midnight flips the hunt
The round has a deadline, and it changes everything. When the clock strikes twelve, the witching hour begins: dead Ghosts return, the survivors become supercharged, and the Hunters suddenly have a limited amount of time to survive their wrath. The team that spent the whole round cowering in bookcases is now the one doing the chasing. It keeps both sides honest: Hunters who rush their sweep get sloppy, Ghosts who played it safe get their moment. Every match ends with one side scrambling while the other closes in.
Gadgets, perks and questionable physics
Hunters come armed with proper ghoul-busting tech. Detect spirits with the Spectrophone, Radar and Pathfinder, trap them, vacuum up their remains, or skip the subtlety and reach for the Spectral Cannon, sledgehammers, harpoons or salt-spewing shotguns. Both sides pick Perks: Ghosts can gain extra weight, extend their possessing range or see Hunters through walls, while Hunters choose speed bursts, health replenishment and more. Talk to your team, learn the paths your enemies favour, and build ability combos that outthink the other side.

















