$39.99Le Mans Ultimate Endurance Racing at Full Commitment
The official game of the FIA World Endurance Championship and the 24 Hours of Le Mans. Drive Hypercars, LMP2 and LMGT3 machinery on laser-scanned tracks, manage night stints, weather and pit stops, then test it against ranked online fields.
Is Le Mans Ultimate worth it?
Le Mans Ultimate is worth it if…
- you like endurance racing with Hypercars, prototypes and GTs on real WEC tracks
- you want long races with night driving, changing weather and pit strategy
- you want ranked online sprint and endurance events with safety ratings
- you want to share an endurance race with friends around different schedules
Screenshots
Hypercars, GTs and prototypes
You pick from 19 cars across Hypercar, LMP2, LMGT3 and LMGTE, with over 200 livery variations. That means Toyota against Ferrari against Porsche against Cadillac, plus close LMP2 packs and thunderous GTE fields with Aston Martin, Corvette and others.
The base game adds three LMGT3 cars from 2024 and 2025, the Mercedes AMG Evo, Ford Mustang and McLaren 720 Evo, alongside the Aston Martin Valkyrie AMR LMH and its V12. Further Hypercars, LMGT3 cars and circuits arrive in expansion packs covering the 2024 season, the ELMS and American tracks like Daytona and Laguna Seca.
Tracks that rubber in beneath you
The base game includes seven laser-scanned circuits with multiple configurations: Monza, Spa-Francorchamps, Sebring, Bahrain, Portimão, Fuji and Circuit de la Sarthe at Le Mans. Expansions add Imola, Interlagos, COTA and Lusail, among others.
Sessions run through day, dusk, night and dawn, with lighting that follows you down the Mulsanne at over 200mph. The track starts green and gripless, then rubbers in as cars clean dust and marbles off the racing line. Rain forms puddles, dirt collects on windscreens, and your car picks up grime over a long race.
Handling you can feel through the wheel
The simulation runs on pMotor 2.5 physics with a 400Hz engine feeding force feedback, with presets built with wheel manufacturers. Tyres use a brush model for slip angles, including flat spots you can feel after a lock-up. Hybrid systems are modelled too.
You can tune difficulty and assists to your level, with improved gamepad support alongside wheel support. Set the car up for Practice, Qualifying and the race, adjust time of day, duration and weather, and save a Race Weekend at a pit stop to finish a long endurance run later, which is useful when Le Mans refuses to fit in one evening.
Ranked days and shared stints
Online runs through RaceControl with ranked Daily, Weekly and Special Events that build Driver and Safety rankings, plus player-hosted servers for leagues and private fields. Ranked access rewards cleaner driving with entry to higher-rated races.
Co-op is asynchronous, a play-by-mail style mode where you and friends share a race against AI at whatever hour suits each of you, each choosing personal difficulty while on-track actions score points on a shared leaderboard. Single-player Race Weekends put you against AI with adjustable difficulty.
Good to know before you drive?
What cars and tracks do you get?
The base game includes 19 cars across Hypercar, LMP2, LMGT3 and LMGTE, with over 200 liveries, and seven laser-scanned tracks including Le Mans, Spa, Monza, Sebring, Bahrain, Portimão and Fuji. WEC season packs, ELMS packs and a US Track Pass add more cars such as extra Hypercars and LMGT3s, plus tracks including Imola, Interlagos, COTA, Lusail, Daytona and Laguna Seca.
How does a race weekend work?
In Race Weekend you set time of day, session length and weather, then run Practice, Qualifying and the race against AI with adjustable difficulty. You can tune the setup, make pit stops for fuel, tyres and repairs, and save mid-race at a pit stop to continue later.
How does online and co-op work?
Online uses ranked Daily, Weekly and Special Events with Driver and Safety rankings, alongside hosted servers you configure yourself. Co-op lets you invite friends to complete a race against AI asynchronously, each at a convenient time and difficulty, with points awarded for on-track actions.
What changes during the race?
The circuit evolves as rubber builds on the racing line and dust moves off-line. Light shifts from dusk through night to dawn, rain can fall and puddles can form, water and debris mark the windscreen, and cars gather dirt through the stint.























