
=^.ω.^=
Something will happen in two hours. Do not press the button. Do not press the button. Do not press the button. Do not press the button.
If the surreal and atmospheric rhythm of Interactivity: The Interactive Experience stuck with you, this helps. Give these games a try when the craving hits.
A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn. You shouldn’t press the button, but you’ll want to. You will have control, and you will have none. Power is in your hands... or is it? Inspired by classic narrative driven games.
Surreal, Atmospheric, Funny
A point & click comedy where the game insists there is no game. A grumpy voice tries to stop you clicking while a bug named Mr. Glitch wrecks the place, and you travel through parody video game worlds solving riddles that break every rule. Short, weird, fully voiced, and funnier than it has any right to be.
Surreal, Funny, Story-driven
A 20-30 minute first-person comedy about a corridor, an orange button that closes the game, and the voice that keeps reacting to your choices. Press it, restart, and the hallway shifts just enough to make you wonder who is really in charge here.
Surreal, Minimalist, Funny
Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title). Not only that, you'll get to talk with the Lead Developer of the project, Matthew Stanton, who will give insight on his team's creative process.
Surreal, Atmospheric, Funny
A narrative game from the creator of The Stanley Parable. About ninety minutes long, with no goals, no objectives and no traditional mechanics: just a story about a person struggling with something they do not understand. It is short, strange and quietly devastating, and it tends to stay with people long after the credits.
Surreal, Atmospheric, Minimalist
A game about boredom and self-pity. It's about myself mostly. You walk around and press the 'interact' button. Sorry for making this.
Surreal, Atmospheric, Minimalist
Your colleague steps out for a bathroom break and leaves you with one instruction: touch nothing. In front of you sits a panel with a single red button. A cryptic pixel puzzle box with 25 endings, a shifting chiptune soundtrack and consequences you will not see coming.
Surreal, Atmospheric, Minimalist
A first-person walk through an empty office where a narrator tells your story, and you keep deciding whether to listen. Every disobedience sends the tale somewhere new and stranger. It is short, very funny, and it will argue with you about what a game is allowed to do.
Surreal, Atmospheric, Funny
A colleague leaves you alone with a big red button and one instruction: don't touch anything. Naturally, you touch it. A cryptic puzzle box of a game with over 30 endings, hidden clues, tools and surprises, where every push leads somewhere outrageous. Short sessions, strange discoveries, and one more ending to unlock.
Surreal, Atmospheric, Minimalist
Resist the urge to press the button and do not uncover the secrets that may lie within its crimson facade. The choice is yours: to press or not to press.
Surreal, Atmospheric, Minimalist
A first-person adventure through a 3D parody of the 90s internet, run by the supercorp NATEM. Slice pop-up ads with a katana, collect likes to unlock new levels, solve puzzles and poke through vaporwave worlds that are funny, colorful and quietly strange. Nonviolent, about eight hours, and unlike anything else on your hard drive.
Surreal, Atmospheric, Relaxing
This game is nothing more than a black image covering the entire screen area, without the presence of any incentives.
Surreal, Atmospheric, Minimalist

Something will happen in two hours. Do not press the button. Do not press the button. Do not press the button. Do not press the button.

Taking the form of a first-person experience of a bad trip, Californium pays homage to sci-fi legend Philip K.

More a Journey in your Inner Self than a game, "Heaven Island" is an experience in which you'll explore wonderful places.

A hard, mind bending platformer based on imagination and quick reflexes.

A short story inspired by Robert Heinlein's:The Moon Is a Harsh Mistress

"oO" is a hardcore minimal arcade game.

Navigate through a series of intricate—or possibly incredibly simple—mazes. But beware, as you are only given a certain number of moves to work with.

A plain little puzzle game about clearing every shape off the screen.

You'd been woken up by an entity which created you. It put you in a testing area and wants you to complete the puzzles and open the end gate.

In this new chapter of "Suicide Guy" you'll be challenged with even more insane puzzles, generated by the surreal dreams of the Guy.

Embark on a procedural liminal journey filled with eerie, unfriendly faces. Walk, explore, and descend to the first floor to escape.

Solve surreal physics puzzles by putting yourself in harm's way, then wake up somewhere stranger.

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.

A cozy, handmade stop-motion adventure... unless the maze takes a darker turn...


you find an abandoned fps game on an old computer. you decide to play it.

Answer absurd moral questions, wander a shifting office and talk your way through a hiring process that keeps bending the rules.

Keep a lonely mountain border post running by blowing the whistle on schedule, while the thin air drains you and something strange takes hold.

wandering into the uncanny concept of liminality, captured in DV tape format you explore what seems to be another dimension, lost in an endless…

Get ready for a new adventure in the world of NATEM! Explore beautiful worlds, solve puzzles with new tools and meet wonderful people in this…

This game is nothing more than a black image covering the entire screen area, without the presence of any incentives.

Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title).

Every why has a wherefore. You are trapped, and you must escape. But is that really the goal?

Resist the urge to press the button and do not uncover the secrets that may lie within its crimson facade.

A very short game about the very best part of video games: the menus.


Get ready for a new adventure in the world of NATEM! Explore beautiful worlds, solve puzzles with new tools and meet wonderful people in this…

Help Holmes and Watson solve a mystery by grabbing and stretching the world itself, one odd puzzle at a time.

A short classic point-and-click adventure with a verb-based interface and dialogue choices, where you explore a strange building, meet unsettling…

Hours of Button non-pushing excitement, all on your PC computer!

you find an abandoned fps game on an old computer. you decide to play it.

A cozy, handmade stop-motion adventure... unless the maze takes a darker turn...


A genre-hopping comedy of rage platforming, spider game shows and fourth-wall jokes, hiding a darker story with multiple endings.

Is THIS a game? Well, it has everything you'd expect: buttons, pixels, achievements, a mouse-cursor to point and click sometimes, an axolotl, more…

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.