$11.99Fargone Survive the Barrens your way
Scavenge the wasteland, raise a stronghold and shape a world where every survivor's fate hangs on your choices.
Is Fargone worth it?
Fargone is worth it if…
- you want a gritty, open-ended survival RPG where factions and survivors act on their own
- you like scavenging, crafting and base building with real stakes behind every wall
- you enjoy tense exploration where the weather, the fog and the dark are threats too
- you don't mind rough edges and bugs in an Early Access game that keeps changing
- you prefer a strong single-player experience for now, with co-op planned after launch
Screenshots
A wasteland that doesn't wait for you
The Barrens broke when an asteroid struck the Hopes Nuclear Power Plant. The meltdown poisoned the land, and whatever rode in on that asteroid poisoned it further. Now infected husks wander the ruins and mutants from failed experiments hunt anything that breathes.
The living are just as busy. Factions run their own camps, vendors and missions, clash over territory, and react to how you behave and who you side with. Survivors exist on their own schedule: they scavenge, explore and fight each other whether you're there or not.
Reputation, bribes and companions
How you carry yourself matters. Build standing with a faction and doors open; push your luck and you become the threat they warn each other about. Rivalries between factions are yours to exploit, and a well-timed bribe can work where goodwill won't.
With enough trust, or the right payment, you can recruit companions to walk the Barrens beside you. That matters in a world where a broken leg can end your run: friendly survivors will drag your wounded body out of danger when you can't save yourself. Choose your allies with care. Out here, someone watching your back is worth more than a full pack.
Green fog, radioactive storms and other bad weather
Nothing here is warm and nothing here is safe, and the world makes sure you feel it. Thick green fog rolls through the Hazard Zone. Radioactive storms erupt without warning.
This is a game that wants you to linger and dread what you might find, and the atmosphere is where it delivers. The low-poly look gives it a stark identity of its own.
From bare hands to a fortified stronghold
Skills grow through use, so the survivor you become depends on what you actually do.
Then build. Manage generators, keep the fuel flowing, and the lights stay on and the dangers stay out.
A camp where everyone has their own problems
If you like stories that come from people rather than plot, the Barrens has a cast that lives by its own rules. A trader who lost a convoy to mutants behaves differently from one who didn't.
Your job is to find your place in that mess: earn a faction's trust, play its rivals against each other, or become the story they tell around the fire. Recruit companions who have reasons of their own to follow you. The campfire stories here write themselves, and not all of them end well.
Questions before you head into the Barrens?
Can you play Fargone solo?
Yes, and solo is the focus right now. Co-op is planned as a 1-4 player experience, but it's being held back until after launch while the AI and faction systems settle. At launch, the living NPC world and the factions are built to carry a single-player run on their own.
How hard is survival in the Barrens?
Brutal, in a specific way. The medical system tracks individual limbs: broken bones limit your movement, infections spread, and untreated wounds spiral. There are no quick fixes either. Sometimes the worst solution is the only one in your pack.
Is the game finished?
No, and it doesn't pretend to be. Fargone is in Early Access, and it shows: there are bugs and rough systems, though the developer is quick to address them and stays in active contact with players. New regions, factions and features are planned through and beyond Early Access. If you want polish first, waiting is a fair call.
How does the shooting feel?
Gunplay is precise and satisfying, and you'll need it: getting competent at headshots matters, because ammo is scarce and the things hunting you don't negotiate. You can customize your weapons, and the small details land well, from the crunch of footsteps on snow to the sound of unjamming a rifle.























