Free to playFaaast Penguin Stomp, boost, outswim the flock
Race 39 other penguins through chaotic survival sprints where trampling rivals makes you faster and every run plays out differently.
Is Faaast Penguin worth it?
Faaast Penguin is worth it if…
- you want a racer where attacking other players is the intended way to win
- you like games that look like party fun but reward real practice and course knowledge
- you enjoy short competitive sessions, a full tour takes about 20 minutes
- you want to play with friends across platforms, in a party of four or a custom lobby of 40
- you can accept that early on, veteran players will beat you soundly
Screenshots
The stomp that decides everything
Sliding along politely gets you nowhere. The core trick is the attack: slam into a rival or an object and you launch into a big jump with a burst of speed. Land on something else and you can go again, chaining hits to reach routes that are out of reach otherwise. Miss, though, and a short cooldown leaves you exposed while everyone else keeps moving.
That risk is where the racing lives. Every course is dotted with things to hit, from rivals to pink seals and their inflatable cousins, and the fastest line changes depending on what is in front of you. One well-timed stomp can flip the whole race. One greedy one can drop you to the back.
Shortcuts, sardines and split-second calls
Every stage hides shortcut routes, and the best ones demand a chain of attacks to reach. Nail the sequence and you blast past the pack. Overdo it and you fly clean off the course. Safe line or all-in gamble: that choice repeats every few seconds.
Scattered along the track are cans of sardines. Collect ten and you can trigger your Ultimate, turning invincible for a limited time: speed up, shove rivals off the edge, smash through course gimmicks, or hold it for the final stretch. Knowing when to spend it, and how many cans lie ahead, is half the strategy. The other half is reading what the thirty-nine penguins around you are doing.
Sixteen worlds of gimmicks
The courses lean into absurdity. In Miami you collect water and soar through the sky. In the Amazon you ride monkeys. In Japan, scrolls grant ninja moves, and on snowy peaks you pull snowboard tricks mid-race. Sixteen worlds and more than 64 courses mean there is a lot to learn, and course knowledge is what separates winners from the waddling middle of the pack.
It pays off: as your skill grows, new racing lines open up that were impossible before. There is also Penguin Climbers, a co-op survival mode on the Enigma Islands, where the terrain changes daily and you climb with an ice axe, fish, and occasionally haul a friend up with a fishing rod.























