$39.99Disciples: Liberation A grim saga with five endings
Lead a dark fantasy campaign of turn-based tactics, where every choice shapes a story worth replaying.
Is Disciples: Liberation worth it?
Disciples: Liberation is worth it if…
- you enjoy slow, tactical turn-based battles over frantic action
- you like dark fantasy with heavy themes, gore and grim atmosphere
- you want a long, story-driven campaign with choices and multiple endings
- you have a soft spot for King's Bounty or Heroes of Might & Magic style games
- you don't mind a game that asks for dozens of hours of your time
Screenshots
Turn-based battles with teeth
Combat is slow and deliberate, and it rewards planning. You recruit from more than 50 units across the factions and build an army around how you like to fight, then hone both steel and spell in turn-based battles where positioning and skill order matter. Bosses are the real test: each horrific beast demands its own strategy, so the approach that carried you through the last fight will not save you here. And the game earns its dark reputation in battle. Gather a few vampires and you can coat the whole map in blood explosions, which happen to do serious damage. Brutal, visceral, and oddly satisfying.
A world that keeps score
Nevendaar is a realm in ruin, and you work to liberate it while unearthing its secrets, hidden treasures and bloody past. You align with factions that all have reasons to hate each other: a human empire tinged by religious extremism, undead forces led by a mad queen, and more. Choices carry real weight, shaping what sort of leader you become and steering the story toward one of five endings. Between quests you build a base, spending gathered resources and political savvy to turn it into a place of planning and sanctuary.





















