$6.79 (−15%)Beetleball Soccer with beetles and dung
Roll, tackle and teleport with your team to smash a golden dungball into the goal.
Is Beetleball worth it?
Beetleball is worth it if…
- you want party chaos that still rewards real skill
- you like physics games where every match goes wrong differently
- you play with a group and want short, loud rounds
- you enjoy picking a class and building a team around it
- you want a competitive game that does not take itself seriously
Screenshots
Rolling dung with intent
The core is soccer, but the ball is a dungball and there are usually several of them on the field at once. You roll, pass and shoot with momentum-based movement: the faster you push, the harder the ball flies. The twist is the golden dungball. Merge enough loose balls into one and you can score with it, so the match becomes a scramble over which pile to build and when to strike. One ball is a game of positioning; five balls is a small war.
Fourteen beetles, fourteen plans
Every class plays differently. The Tiger Beetle teleports from ball to ball, the Fungus Beetle grows mushroom launchpads to fling teammates across the field, and the Cyborg Beetle (a real thing, apparently) snipes ladybugs out of the air with a laser. Classes have their own stats and gimmicks, and they combine: pick a team composition, build synergies around it, and outsmart the other beetles with abilities and map tricks. It takes minutes to understand what a beetle does and much longer to master it.
Fields made of dessert
Nobody here settled for a flat pitch. You glide from dandelion to donut, roll a dungball up the side of a cake (gross, and the game knows it), and headbutt opponents off sandcastles. The maps lean into the absurdity, with bright, cheerful colors and a cartoon look that keeps even the tackles friendly. Each one changes how momentum, height and shortcuts work, so learning a map's tricks is part of the fun. There are more than eight of them, plus alternate gamemodes when you want a change of rules.
Bring your friends, or find rivals
This game is at its best in a lobby full of people you know. Custom lobbies let you mess around with any rules you like, and proximity voice chat means you hear the panic of the beetle next to you as you close in. When you want stakes, ranked and unranked matchmaking are both there: climb the ladder with a practiced team composition, or just queue up for a quick match. Sessions are short, so a loss stings for about a minute before someone suggests one more.


























