Free to playBattle Nations War, laughter and mammoths
Run a city at war, train an odd army of troops, tanks and sandworms, and march them into turn-based battles across Ateria.
Is Battle Nations worth it?
Battle Nations is worth it if…
- you like a wartime story that is actually funny, with characters worth meeting
- you enjoy city building and resource management alongside your battles
- you want turn-based combat that is simple to learn but rewards picking the right units
- you prefer slow, steady progress over frantic real-time action
Screenshots
Battles fought on a grid of rows
Combat here is turn-based and refreshingly simple to read. Once the battle starts, your units stay where they are. When the front line falls, the row behind steps up. It plays like chess where each side takes one attack at a time, and it is easy to learn in a single fight.
An army of mammoths, raptors and plasma
You start with infantry and work your way up to tanks, artillery, aircraft and navy. Then things get strange: mammoths, velociraptors, sandworms, infected critters and futuristic plasma units all join the roster, alongside mercenaries and one-of-a-kind special forces to unlock. Team Fortress 2 characters show up too. Around your army sits a city to build and manage: place buildings, set production timers, collect resources, and ring your base with defenses you can call into a fight when an attack lands in their range. The colorful 2D art keeps it all cheerful, even when a sandworm is eating someone.

















