$4.99BatMUD A living world since 1990
Read your way through a vast medieval realm, fight, forge and build, then reincarnate and start again as someone new.
Is BatMUD worth it?
BatMUD is worth it if…
- you enjoy reading as much as playing, and can picture a world from its descriptions
- you like deep character builds and the idea of starting over with everything you have learned
- you want a game with no rush, where you set your own goals and play at your own pace
Screenshots
A world made of words
Everything in BatMUD happens through text, and the text does a lot of work. You type what you do: search a painting, open a door, kick a dwarf. Rooms describe themselves as you move, and combat runs in short rounds where you queue your commands and watch them play out. There is a long tutorial that plays like a small tabletop campaign, and after it you are loose in a massive open realm with hundreds of zones built over decades. No graphics, no music, just a world described well enough that you picture it yourself.
Die, be born anew
The heart of BatMUD is the character you build and the one you build after it. You pick from a huge range of races and guilds, spend experience on skills and spells, and shape a build that plays its own way. When you are ready for something different, you reincarnate: start over as a new combination, carrying much of your progress with you. A troll fighter this life, an elf merchant-alchemist the next. Death has weight, since dying while carrying experience costs you some, so there is a constant decision between pushing deeper and heading back to spend what you have earned. Locked races and secret societies give long-term goals to chase across lifetimes.
Play with others, against others
Parties of up to eight adventurers head out together to fight and loot, and the client's party interface keeps everyone's state in view. Player-versus-player combat is part of the world, and it can happen when you least expect it. Beyond fighting, the game is built around other people: a significant player-to-player commerce system, players who craft their own gear, sail ships they built, and run cities in their name. The community has a reputation for helping newcomers, and the newbie chat channel is where most first questions get answered, usually quickly. Guilds rise and races fade depending on who plays them, so the world's shape is partly in the players' hands.
Questions before you start?
Can you play it solo?
Yes, plenty of the game works alone: exploring the realm, fighting monsters, solving quests, and building your character are all things you can do at your own pace. That said, some of the best gear and experience comes from party play, and other players can attack you in the open world, so solo does not mean isolated. The newbie chat channel is there whenever you want company or an answer.
What exactly is a MUD?
A MUD is a multi-user dungeon: a shared text-based world where everyone plays in the same realm, exploring, fighting, trading and chatting through typed commands. MUDs came before graphical MMOs and shaped them. BatMUD has been running since 1990, which makes it one of the oldest still-active worlds of its kind, constantly updated with new zones, classes and events.






















