$15.99Athanasia
You are researcher Carmen Flores, poking around an abandoned lab in South America where the dinosaurs got loose and something worse is filed under redacted. Scavenge, craft, sneak past teeth, and read everyone else's audio logs.
Is Athanasia worth it?
Athanasia is worth it if…
- you like tense dinosaur horror in tight corridors
- you like sneaking, scavenging, and crafting your way out
- you like audio logs and lab mysteries with redacted bits
Screenshots
Teeth first, questions later
This is a horror shooter where the dinosaurs are faster and stronger than you, so you pick your fights. You creep through a locked-down lab, count your bullets, and decide when to shoot, sneak, or spend a precious distraction. Scraps become improvised weapons, traps, and tools, and every cache of gear feels earned. You check a corner, hear something large, and suddenly hiding sounds very sensible.
A locked lab full of bad decisions
The facility is a maze of sealed doors, dead machines, and computers still holding a charge. You hack terminals, force doors, refuel equipment to open new routes, and find hidden paths with supplies and audio logs from the staff who lived and died here. Piece by piece you learn what they were studying, what escaped, and what was never supposed to be seen. Bring a flashlight and low expectations for the safety protocols.
Good to know before you go in?
Who are you playing as?
Carmen Flores, a researcher and explorer sent to South America to check out a facility tied to disappearances and strange reports. You spend the game inside its winding labs, learning the truth behind the science and the very old nightmares loose in the halls.
How do you deal with the dinosaurs?
Carefully. You can fight with guns and crafted weapons, but supplies are scarce and some creatures shrug off a straight fight. Stealth, distractions, traps, and knowing when to walk away matter as much as aim.
What do you actually do besides shooting?
plenty of hands-on lab work: hacking computers, forcing open doors, refuelling machines to restore routes, hunting hidden pathways, and combining found items into tools and supplies. Audio logs fill in what happened to the people who worked here.

















