$19.99Is Assault Android Cactus+ worth it?
Assault Android Cactus+ is worth it if…
- you want a fast couch co-op shooter for up to four players
- you like arcade games that reward aggressive play and high scores
- you enjoy unlocking characters with very different weapons and playstyles
- you want short, intense sessions you can pick up and put down
- you do not mind a tough challenge, since there are no difficulty settings
Screenshots
Couch chaos with up to four androids
This is a game built for one sofa. Up to four players grab a controller and blast through the campaign together, sharing power ups and watching each other's backs while robot hordes pour in. The screen fills, someone yells about a boss, someone else mashes the revive button, and the run keeps going as long as the battery holds. You can bring AI companions if the couch is short on humans. It is frantic, it is loud, and it is the kind of session that ends with everyone demanding one more stage.
A battery instead of lives
There is no health bar to hide behind. Your battery drains constantly, and the only way to refill it is to keep killing robots and keep your combo alive. Get hit too much and you get stunned, which drains the battery even faster, so hesitation compounds fast. The upside: as long as the charge lasts, you can go down and get back up as many times as you like. That makes the game forgiving about dying and merciless about standing still. Every stage becomes a question of how aggressively you can push forward.
Nine androids, nine ways to shoot
You start with Cactus, Lemon, Holly and Coral and unlock more as the campaign goes on, nine in all. Each has her own primary and secondary weapons and her own personality, from crowd-clearing spread fire to railguns and deployable mines. You can swap characters between stages, so a boss that eats one loadout might fold to another. Learning what each android does well is half the fun, and the scoring system rewards mastering all of them. The writing is sharp too: the banter is genuinely funny, and the voice acting sells it.
Can you play it solo?
Can you play it solo?
Yes. The campaign works fine alone, and the battery system is kind to solo players: as long as your charge lasts, you can fall and get back up without losing the run. Beyond the 25 stage story there is Campaign+ with remixed stages, plus the Infinity Drive for testing your endurance and a Daily Drive that pits your score against the rest of the community. Solo play also feeds the unlocks: wrecking robots earns EX options that modify the game, along with Codex entries and artwork.
How long is the campaign?
Short and replayable. The 25 stage campaign runs through five areas of the Genki Star, from the cargo bay to the core, and a straightforward run takes only a few hours. The game is built for going back: chasing higher ranks and scores, trying the campaign again with different androids, and unlocking EX options along the way. If you want a game that respects your evenings but keeps pulling you back for one more run, this fits.
How hard is it?
Genuinely tough, especially late. There are no difficulty settings, and later bosses can take many attempts. The battery mechanic softens the blow, since dying costs you weapon power and time rather than ending the run, and clearing a stage is usually within reach even when perfecting it is not. Beginners can finish the story; anyone chasing S ranks and high scores will find a real test waiting.






















