
Three Kingdoms: Innovatory
This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…
Loved how hand-drawn 三国画卷 can get? You might settle into these games easily.
Fight legion battles, duel and debate, marry, raise heirs, and rewrite history's most famous defeats. Over 1,300 officers and 20+ scenarios make every run a different China.
This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various renowned sovereigns.
Maps drawn from surveyed historical terrain, fog of war, turn-based campaigns and battles: it recreates the era with a seriousness few games bother with. Ambitious, deep and a little rough at the edges, made purely for people who love the Three Kingdoms.
Sinoepoch is a grand strategy game based on the historical fantasy of the Three Kingdoms period in Chinese history. In the current version, players can create their character, "travel" to the end of the Eastern Han Dynasty,create their family legends.
A tabletop-style grand strategy sandbox set in the Three Kingdoms period. Pick one of 10+ factions, run cities, taxes and conscription, appoint from 400+ historical officers, and scheme your way to unifying the realm. No battle animations: the war happens on the map, in numbers and decisions, and it hooks harder than that sounds.
Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and sand table, presenting a magnificent stage for players in the turbulent world.
Unite fractured China in 190CE as one of 12 warlords, mixing turn-based empire-building with real-time battles. You recruit heroes, manage politics and economics, forge or break alliances, and lead infantry, cavalry and war machines across deserts, mountains and rivers.
The year is 182 AD, two years before the Yellow Turban Rebellion sets China alight. Build a mercenary company from nothing, recruit legendary generals like Zhao Yun and Guan Yu, and fight through a grim, open-world Three Kingdoms where history is yours to reshape.
A turn-based strategy game where you rule a state in the Three Kingdoms era, when China split into Wei, Shu and Wu. Manage cities, court 1,300 officers, hoard treasures and fight battles where terrain and timing decide everything. A deep, replayable take on a classic period, with a scenario editor to rewrite history entirely.
This is a Three Kingdoms strategy role-playing game. Players can take on the role of any general from the Three Kingdoms period. This game features a rich set of adventure explorations and character development events.
This is a sandbox game that is deeply rooted in the rich historical information of the Spring and Autumn Period and the Warring States Period. The story of the game unfolds slowly in the eighth century BC on the vast and mysterious land of China.
This is a "fictional, but plausible" strategy role-playing game with a plot which can be regarded as a history of the Three Kingdoms in a different realm. Thus, those who have received little or no attention in the original history may blossom in this very different time and space.

This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…

"Great Cause Of The Three Kingdoms" is a strategy game based on the strategy of war and combined with simulation operation (SLG).

Take charge of a state in a fractured China, court officers, run your cities and win wars where terrain and timing matter.

This is a "fictional, but plausible" strategy role-playing game with a plot which can be regarded as a history of the Three Kingdoms in a different…

Run a bankrupt county or scrape together a frontier command as the Ming collapses around you, one irreversible choice at a time.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

"The Romance of the Three Kingdoms: Legend of Shu Han" is an RPG game with a theme of the history of the Three Kingdoms that happened in China.

In the game, players will play the role of Liu Bei, the monarch of Shu Han during The Three Kingdoms period, and defeat the strong enemies…

This is a deep focus on the Spring and Autumn period of the Warring States period of the grand strategy and real-time combat fusion sandbox game.

Swipe through military negotiations, marry to strengthen alliances and recruit soldiers to fight in turn-based card battles in this historical epic.

Choose your ruler, recruit officers, develop your cities, and win the war.

Buy, sell and explore your way across an ancient continent, one caravan at a time.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

Lead a sovereign through the Three Kingdoms, drafting cards and turning enemy generals to your side as every run reshapes the war.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

This is a historical strategy game set in the Three Kingdoms era, told from Liu Bei's perspective.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

An epic real-time strategy game set in chaotic Ancient China.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

The year is 182 AD, two years before the Yellow Turban Rebellion sets China alight.

Craft a legendary deck and lead your troops to protect the Kingdom for the glory of the Han Dynasty in this fast-paced deck-building strategy…

A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

Start at the bottom of a crumbling dynasty, raise a clan, command armies in formation and rule conquered lands your own way.

This game invites you to embark on a thrilling and transformative journey in the Three Kingdoms era of the late Eastern Han Dynasty, experiencing…

Armies are easy to raise. A true general is hard to recognize. After the fire at Red Cliffs, heroes scatter under aliases.

Lead a sovereign through the Three Kingdoms, drafting cards and turning enemy generals to your side as every run reshapes the war.

Choose your ruler, recruit officers, develop your cities, and win the war.

Run a bankrupt county or scrape together a frontier command as the Ming collapses around you, one irreversible choice at a time.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

Three Kingdoms of Shadows blends dark political intrigue with occult folklore.

Raise a Warring States city from farms to armies, then march thousands of soldiers into real-time war.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

Set in the Three Kingdoms period of late Eastern Han China, the game History of Kingdoms: Three Kingdoms aims for players to choose from various…

Start at the bottom of a crumbling dynasty, raise a clan, command armies in formation and rule conquered lands your own way.