
Three Kingdoms: Innovatory
This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…
If 英雄竞起:三国 left you wanting something replayable and competitive, you have options. These games make natural next picks for you.
Maps drawn from surveyed historical terrain, fog of war, turn-based campaigns and battles: it recreates the era with a seriousness few games bother with. Ambitious, deep and a little rough at the edges, made purely for people who love the Three Kingdoms.
Fight legion battles, duel and debate, marry, raise heirs, and rewrite history's most famous defeats. Over 1,300 officers and 20+ scenarios make every run a different China.
Replayable
This is a Three Kingdoms strategy role-playing game. Players can take on the role of any general from the Three Kingdoms period. This game features a rich set of adventure explorations and character development events.
Replayable
This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various renowned sovereigns.
Replayable
Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and sand table, presenting a magnificent stage for players in the turbulent world.
Replayable
A tabletop-style grand strategy sandbox set in the Three Kingdoms period. Pick one of 10+ factions, run cities, taxes and conscription, appoint from 400+ historical officers, and scheme your way to unifying the realm. No battle animations: the war happens on the map, in numbers and decisions, and it hooks harder than that sounds.
Replayable
This is a 3D chess strategy turn role-playing game. The game is easy to operate, fun to play and unique story perspective.
Replayable
A stand-alone turn-based war chess game with the theme of Chinese history. The core gameplay is territorial competition, and diplomacy, construction, combat and other gameplay will also revolve around territorial competition.
Replayable, Competitive
A turn-based strategy game where you rule a state in the Three Kingdoms era, when China split into Wei, Shu and Wu. Manage cities, court 1,300 officers, hoard treasures and fight battles where terrain and timing decide everything. A deep, replayable take on a classic period, with a scenario editor to rewrite history entirely.
Replayable
A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own forces, and seizing generals and resources until the world was unified.
Replayable, Competitive
Kingdoms Conquer is a Massive National Battles Card Strategy Game. Recruit troops, build the battle lineup, conquer and expand your territory, all is to make your realm grown more powerful and finally reign over all the realms! Write your own history and become the one true king of all the kingdoms!
Replayable, Competitive
Unite fractured China in 190CE as one of 12 warlords, mixing turn-based empire-building with real-time battles. You recruit heroes, manage politics and economics, forge or break alliances, and lead infantry, cavalry and war machines across deserts, mountains and rivers.
Replayable

This is a classic historical simulation + real-time strategy game, where you will go back to the era of the Three Kingdoms and play as various…

Take charge of a state in a fractured China, court officers, run your cities and win wars where terrain and timing matter.

Run your cities, march across the map and clash in real time against a rival doing the same.

This is a lightweight strategy game

In the game, players will play the role of Liu Bei, the monarch of Shu Han during The Three Kingdoms period, and defeat the strong enemies…

Create your own officer, command huge armies on terrain-shaped battlefields, and take the land from rival warlords in turn-based strategy.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

Pick an officer, march your armies across a living map of ancient China, and rewrite history one campaign at a time.

Players play one of the heroes in the late Eastern Han Dynasty, conquer other forces and unify the world

"Great Cause Of The Three Kingdoms" is a strategy game based on the strategy of war and combined with simulation operation (SLG).

《三国群英传IV》是由奥汀科技研发的一款即时战略类游戏,是三国群英传系列的第四作。玩家将在游戏中重历三国时代,指挥武将驰骋于华夏神州大地之上,征战于天南地北之间,平定乱世,以一统中原为目标,最终建立属于自己的英雄事业。

Craft a legendary deck and lead your troops to protect the Kingdom for the glory of the Han Dynasty in this fast-paced deck-building strategy…

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Lead a sovereign through the Three Kingdoms, drafting cards and turning enemy generals to your side as every run reshapes the war.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

An epic real-time strategy game set in chaotic Ancient China.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

This is a 3D chess strategy turn role-playing game. The game is easy to operate, fun to play and unique story perspective.

The year is 182 AD, two years before the Yellow Turban Rebellion sets China alight.

A text-based Three Kingdoms life sim where you live out your own historical story, one playthrough at a time.

Kingdoms Conquer is a Massive National Battles Card Strategy Game.

Run your cities, march across the map and clash in real time against a rival doing the same.

A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

This game invites you to embark on a thrilling and transformative journey in the Three Kingdoms era of the late Eastern Han Dynasty, experiencing…

Lead a sovereign through the Three Kingdoms, drafting cards and turning enemy generals to your side as every run reshapes the war.

Lead officers through turn-based war, politics and family across a Three Kingdoms China that plays out differently every time.

Run a Three Kingdoms campaign where every officer's true talent stays hidden until you investigate, then bet your cities on who is worth the risk.

Govern cities, move grain and outmanoeuvre rival factions in turn-based campaigns built on the historical records, then build and share your own.

Set in the Three Kingdoms period of late Eastern Han China, the game History of Kingdoms: Three Kingdoms aims for players to choose from various…

Start at the bottom of a crumbling dynasty, raise a clan, command armies in formation and rule conquered lands your own way.

A tabletop-style grand strategy sandbox set in the Three Kingdoms period.

Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and…

A real-time strategy+team competition game, in 189, the Han Dynasty launched a mutual attack and expansion of territories, operating their own…

A Three Kingdoms-themed tactical chess game with light strategy and easy controls.

The year is 182 AD, two years before the Yellow Turban Rebellion sets China alight.