Free to playAlien Removal Division Shoot Aliens at Full Sprint
Fight through an infested 1950s military research facility with parkour moves and heavy guns.
Is Alien Removal Division worth it?
Alien Removal Division is worth it if…
- you like shooters where standing still gets you killed
- you enjoy chaining wall-runs, dashes and jumps until a route clicks
- you want a short, intense campaign you can finish in one sitting
- you like chasing faster times once the credits roll
Screenshots
Movement that never stops
You never just walk here. Wall-running, double jumps and dashes carry you through the facility, and the levels are built to reward chaining them together: slide off a ledge, dash midair, catch a wall and keep going. The gunplay asks you to stay in motion too, since standing still means getting swarmed. When you want to see how good your routes really are, a dedicated Time Trial section turns the whole moveset into a precision obstacle course, and a timer can run through the entire campaign for a full speedrun. Getting a clean run takes practice. Getting a faster one takes another try.
Gory work against a full invasion
The base has fallen and you are the only one left, so the cleanup job falls to you. Aliens come in waves with different habits: slug-like creatures that explode, and quick predators that chase you down, each fighting its own way. You answer with high-powered weapons that have devastating alternative fire modes, and the combat is deliberately gory, with plenty of ways to take an alien apart. The trick is combining the two halves of the game: keep wall-running and dashing while you shoot, because a moving target is a living target. A boss waits at the end for anyone who clears the hordes.
How long does a playthrough take?
How long does a playthrough take?
The campaign is short: a first run takes roughly 20 to 30 minutes, and a practiced one can go much faster. The game is built for replaying, with the Time Trial section and a full-game timer giving you reasons to come back and shave off seconds long after the story is done.
Who made the game?
A student team from Breda University built it as a project, and the scope shows it: a focused slice of shooter and platformer rather than a full-length campaign. What is there is polished and coherent, from the movement to the sound.
Is it violent?
Yes. The combat is gory by design, with dismemberment and brutal ways to destroy enemies, and the violence is a core part of the experience rather than a side effect.
Do you need fast reflexes?
For the most part, yes. It is a fast, frantic game where hordes close in and the movement skills matter as much as your aim. The Time Trial pushes that further, demanding precise, well-timed runs. If you would rather take a shooter slowly and carefully, this one will not slow down for you.

















