RIFTSTORM artwork$14.9970%
Extraction pick

RIFTSTORM Hunt myths, keep your loot

RIFTSTORM is a co-op PvE extraction shooter for extraction fans who want the loot-and-leave tension without the dread. You drop into mythic combat zones as a Weaver, fight swelling hordes, stack weapons and upgrades, then call it and extract before the rift takes its cut.

Is RIFTSTORM worth it?

RIFTSTORM is worth it if…

  • you like extraction shooters without harsh gear fear
  • you want short co-op runs with big build synergies
  • you enjoy top-down shooting against escalating hordes

Screenshots

Push your luck, then get out

You land with a squad of up to three Weavers, clear objectives, grab weapons and resources, and watch the horde escalate the longer you stay. Rift Exposure Zones tempt you further with better loot behind deadlier corruption and mythics. You decide when the haul is worth the risk and head for extraction. Fail, and everything you found stays behind while your brought-in weapons come back scarred with a random negative mod.

Builds that get silly fast

Each Weaver has its own abilities and combat role, and experimental weapons change how you fight. During a mission you pick up Lythogram upgrades that reshape your loadout on the fly. Stack modifiers, trigger synergies, and turn a plain pistol and SMG into screen-clearing nonsense by the end. It is a power-fantasy take on extraction: momentum first, gear fear last, with repair and rebuilding waiting back at base.

Missions against the mythic

The Mythic Protocol sends you to investigate anomalies, contain rift outbreaks, and exterminate things that should not exist. You fight alone or with up to two friends through unstable zones full of supernatural threats, switching between two carried weapons like rifles, shotguns, and snipers. Runs are short, top-down, and fast, with distinct characters, maps, and enemy modifiers keeping the next deployment tempting.

Good to know before you deploy?

Can you play it solo?

Yes. You can deploy alone or open a private party, and squads cap at three Weavers total. Solo keeps the same loop of objectives, loot, and extraction, just without anyone to revive you when the swarm closes in.

What happens if you fail to extract?

You lose everything found on the mission, and weapons you brought in return scarred: one weapon mod is replaced with a random negative mod. Scarred weapons still work, and scars can be repaired back at base.

How long is a mission?

Short enough for one more run. Deployments run about 5 to 15 minutes depending on the mission type and how far you push into Rift Exposure Zones before extracting.

Does it need to be online?

Yes, it needs a live internet connection to play, even when you deploy solo.

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