$19.99Deceive Inc.
Deceive Inc. is a multiplayer spy heist where rival agents disguise themselves as guests, staff and guards, steal the same objective and race to get out with it. If you like extraction finishes decided by suspicion and timing rather than loadouts, this one is worth a look.
Is Deceive Inc. worth it?
Deceive Inc. is worth it if…
- you like extraction finishes where keeping the objective matters more than the loot run
- you like spotting hidden rivals in a crowd before they spot you
- you like picking agents, weapons and gadgets to match a stealthy or loud plan
Screenshots
Steal the objective and get out first
Every match is a race for one vault objective. You slip through crowded locations, hack electronics, trespass through restricted areas and find your own route to the vault, while rival spies do the same around you.
You grab the briefcase, then the match turns into an escape. Other spies can take you down and take it for themselves, so reaching the extraction point with the objective is the win. Only one spy completes the mission and gets the paycheck.
Hide in plain sight
Your holographic watch lets you disguise yourself as anyone you meet, from guests to staff to security guards. The disguise holds as long as you play the part and stay out of gunfire.
That makes every room a small investigation. You watch for the guest who moves wrong, holds a doorway too long or heads straight for restricted areas. Agents each bring their own weapon and skillset, and gadgets like the holo-mimic, inflatable mat and bulletproof umbrella give you quiet or loud ways through trouble.
What else should extraction fans know?
How does winning work?
You win by leaving with the objective. You can fight rival spies for it or avoid them, steal it late and slip out while they watch each other. Losing the fight on the way out still loses the mission.
Can you play it solo?
Yes. Matches support solo play as well as duos and trios, and the structure changes with that choice. Solo leaves you with no backup in fights, while teams can revive each other and split watching, hacking and carrying duties.
How much shooting is there?
Shooting is always an option, but firing breaks the illusion. A disguised spy who shoots or gets shot is exposed, so confident players often hold fire, check behavior first and save bullets for the vault fight or the escape.

















