
Still Wakes the Deep
An unarmed electrician flees through a ruined North Sea rig as something inhuman hunts the crew.
If you like slow exploration and strong atmosphere, these six games from The Chinese Room take you from quiet islands to a sinking oil rig.
These six games from The Chinese Room focus on story, place and mood more than combat or puzzles. You mostly walk, look, listen and piece together what happened, whether you are following traces of people who vanished in Everybody's Gone to the Rapture, walking a windswept island in Dear Esther: Landmark Edition, or trying to stay out of sight inside a damaged rig in Still Wakes the Deep. Expect narration and sound that shape each location, with settings that shift from folk tales to industrial horror.

An unarmed electrician flees through a ruined North Sea rig as something inhuman hunts the crew.

You are the Nomad — an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger’s voice.

A technicolor side-scrolling narrative adventure game inspired by classic movies including Flash Gordon, Sinbad, and The Land that Time Forgot.

A deserted Hebridean island, a voice reading fragments of a letter, and nothing to do but walk.

Yaughton stands empty on a June morning in 1984, and you walk its lanes to learn why.

Wander the machine's dark halls, piece together what happened to Mandus and his children, and hope the soundtrack drowns out what waits ahead.