
Pathologic 3
Diagnose the dying, rule a plague town by decree, and bend time itself to fix what went wrong.
If you like bleak towns, hard choices and odd mysteries, these six games from Ice-Pick Lodge let you survive plagues, face the woods and tinker with strange machines.
These six games from Ice-Pick Lodge ask you to live inside strange, pressured places where every action has weight. Pathologic 2 places you in a sick steppe town where you stretch time, food and remedies across a short countdown and choose who receives help. Knock-knock and Cargo! The Quest for Gravity turn that tension toward hiding in a cabin and assembling odd vehicles. Across them you explore, conserve and face results you cannot undo.

Diagnose the dying, rule a plague town by decree, and bend time itself to fix what went wrong.

A plague is eating a strange town on the steppe, and you have 12 days to do something about it.

Survive twelve days in a plague-stricken town, balancing resource management, desperate negotiations, and medical care.

A sleepless Lodger paces a crooked cabin in the woods until sunrise, switching on lights, fixing rooms and hiding from Guests that may or may not be…

Childhood friends reunite after spending a long time apart, revisiting old memories and rekindling their friendship.

Create crazy, yet functional, custom vehicles to solve missions with your own unique style!

A sleepless Lodger paces a crooked cabin in the woods until sunrise, switching on lights, fixing rooms and hiding from Guests that may or may not be…

Childhood friends reunite after spending a long time apart, revisiting old memories and rekindling their friendship.

Create crazy, yet functional, custom vehicles to solve missions with your own unique style!