
Sid Meier's Alpha Centauri™ Planetary Pack
Lead a faction of ideologues across an alien world, out-think six rivals and shape a whole planet's future one turn at a time.
These Firaxis Games titles let you grow civilizations, direct tactical squads, and settle distant planets through patient turn-based decisions.
If you enjoy thinking several moves ahead, this set from Firaxis Games gives you plenty to work with. Sid Meier’s Civilization® VI has you growing settlements and guiding a society toward different kinds of victory, XCOM® 2 puts you in charge of a small resistance squad where positioning and loss matter, and Marvel's Midnight Suns adds card-driven combat mixed with time spent building bonds between fights. Across the list you will find hex maps, base management, research trees, and close tactical battles that reward patience and planning.

Lead a faction of ideologues across an alien world, out-think six rivals and shape a whole planet's future one turn at a time.

Command Marvel heroes in turn-based card battles against Lilith, and unwind with them at the abbey between missions.

Command eleven agents through tense turn-based breaches while unrest threatens to tear City 31 apart.

Found cities, plan districts around the land, and outplay rivals on the way to victory.

Twenty years after Earth surrendered, you lead the scattered remains of XCOM from a stolen alien ship.

Humanity's last shot: lead an expedition to an alien planet and build a new civilization from scratch.

Lead a squad against the alien invasion, where each mission is a tense tactical puzzle and fallen soldiers stay fallen.

Battle to Rule the Pacific Skies!Take flight over the treacherous Pacific waters where ace pilots redefine historic World War II battles!

Battle to Rule the Skies!The skies over Europe are a dangerous place, where ace pilots lead their squadrons to glorious victory or crushing defeat!

Guide a people across thousands of years of history, one decision at a time, and see how differently each run plays out.

Found colonies in the New World, grow them into a working economy, and break away from your king when you are strong enough.

Guide a civilization from ancient times to the future, outsmarting rivals in long campaigns that play out differently every time.

Lead new civilizations, raise great Warlords and bend defeated rivals into vassals across a grand strategy campaign that never plays out the same…

Settle cities, guide research and diplomacy, and carry your people from the first village to a modern power across maps that never play out the same…

Grow a tribe into an empire across the ages, one turn at a time, in a strategy classic that never plays out the same way twice.

Build a railroad across a growing country, ship the goods cities need, and race rival barons to every profitable line.

Build a Roman city from a few huts to a thriving center of trade, research and spectacle.

Sail the open Caribbean, duel enemy captains, trade and plunder, and chase buried treasure across a sandbox that never plays out the same way twice.

Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.

Build and command a fleet of starships and travel between planets as you explore, build, negotiate, and fight to preserve your vision for humanity.