Free to playMONSTER CARDS Monsters Only You Own
MONSTER CARDS is a card battler about drawing the monsters yourself. You set rarity, attack, skills, attributes and tribe, sketch the illustration, then bring that homemade deck into turn-based battles with up to 8 players. Simple rules, personal cards, lively group matches for deckbuilder fans who like creating more than drafting.
Is MONSTER CARDS worth it?
MONSTER CARDS is worth it if…
- you like building decks by inventing cards from scratch
- you like drawing, making monsters and naming their skills
- you want simple turn-based card battles with friends and family
- you like party games for up to 8 players and trading creations
Screenshots
Draw the monster, set the stats
You pick the parameters first: rarity, attack power, skills, attributes, tribe. Then you draw whatever fits them, a cool dragon, a cute mascot, a joke card that somehow still hits hard. The drawing is the deckbuilding here, since how you combine those values decides what the card does once it hits the table. Cards save as files, so you can trade them with friends and slot each other's creations into your own decks.
One card a turn, up to eight players
Battles run on a simple rule: on your turn, you play one card from your hand. The thinking sits in matchups and timing, reading attributes and tribes and choosing when to fire a skill to turn things around. It supports serious one-on-one duels and rowdy eight-player brawls, plus CPU matches for practice. The look stays colorful and cute, which suits a party game where the scariest monster was drawn in five minutes by your cousin.
What should you know before you play?
Do you draft cards during runs?
No. There are no runs, no drafting after battles, and no roguelike progression here. You build the deck beforehand by creating cards and choosing which ones to bring, then play them in standalone turn-based matches.
Can you play it solo?
Yes, against the CPU, which is useful for learning matchups and testing a new deck before you take it online. The game is aimed at group play, though, from one-on-one games to eight-player battles.
How do card files and sharing work?
Each card you make is saved as a file you keep and pass along. If a friend sends you their file, you can add their monster to your own deck, so a playgroup slowly builds a shared pool of in-jokes and rival creations.

















